Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Another Deadly Session, and It's Getting Old
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 8103349" data-attributes="member: 12731"><p>Any old level 9 spellcaster gets to cast level 5 spells... <em>shrug</em></p><p></p><p>Not that I think the damage of the effect has come up - all we have been discussing so far has been about the death effect.</p><p></p><p>But we are in agreement that the simplest change to make the Wrath of the Destroyer trap "compliant" would be to simply make it single-use.</p><p></p><p>A slightly more involved change would be to make it a level 7 hazard (using the un-heightened spell), with lower DCs of course. Then you could even run it the intuitive way - the way Retreater ran it: the trap triggers as the doors open. Adding a level 7 hazard to the three existing monsters probably increases the difficulty of the combined encounter beyond "moderate", but still nothing out of bounds.</p><p></p><p>My point here is that it's quite possible Retreater's player's rolls would still make the character end up dead even if the trap did conform to guidelines.</p><p></p><p>(I'm here assuming it is the spell's level, not the hazard's level, that matters for the purpose of the Incapacitation rule. Not 100% sure what applies to spells cast by hazards; if the hazard actually casts the spell or merely recreates its effects. If level 8 heroes are protected, make the hazard level 8)</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8103349, member: 12731"] Any old level 9 spellcaster gets to cast level 5 spells... [I]shrug[/I] Not that I think the damage of the effect has come up - all we have been discussing so far has been about the death effect. But we are in agreement that the simplest change to make the Wrath of the Destroyer trap "compliant" would be to simply make it single-use. A slightly more involved change would be to make it a level 7 hazard (using the un-heightened spell), with lower DCs of course. Then you could even run it the intuitive way - the way Retreater ran it: the trap triggers as the doors open. Adding a level 7 hazard to the three existing monsters probably increases the difficulty of the combined encounter beyond "moderate", but still nothing out of bounds. My point here is that it's quite possible Retreater's player's rolls would still make the character end up dead even if the trap did conform to guidelines. (I'm here assuming it is the spell's level, not the hazard's level, that matters for the purpose of the Incapacitation rule. Not 100% sure what applies to spells cast by hazards; if the hazard actually casts the spell or merely recreates its effects. If level 8 heroes are protected, make the hazard level 8) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Another Deadly Session, and It's Getting Old
Top