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Another Deadly Session, and It's Getting Old
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<blockquote data-quote="Retreater" data-source="post: 8119755" data-attributes="member: 42040"><p>Two "moderate" challenges (as these were listed in the adventure) against a fully healed party with full casting potential, I would expect it to not be a TPK within a couple rounds. Especially when it is the second adventure in the inaugural module series for a flagship TTRPG line and the module text actually suggests the two encounters should be run at the same time, that common sense and verisimilitude would suggest that if someone triggered a trap on the door you are guarding that you should probably open the door and try to defend the rest of the headquarters that is under attack. </p><p></p><p>The only thing that made this a "well, duh" moment is metagame knowledge and that the GM should know that the system cannot handle reasonable responses and rational actions from enemies. </p><p></p><p>This is probably the only modern system I've run that had such a quick TPK that there was no hope of escape, changing tactics, etc.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8119755, member: 42040"] Two "moderate" challenges (as these were listed in the adventure) against a fully healed party with full casting potential, I would expect it to not be a TPK within a couple rounds. Especially when it is the second adventure in the inaugural module series for a flagship TTRPG line and the module text actually suggests the two encounters should be run at the same time, that common sense and verisimilitude would suggest that if someone triggered a trap on the door you are guarding that you should probably open the door and try to defend the rest of the headquarters that is under attack. The only thing that made this a "well, duh" moment is metagame knowledge and that the GM should know that the system cannot handle reasonable responses and rational actions from enemies. This is probably the only modern system I've run that had such a quick TPK that there was no hope of escape, changing tactics, etc. [/QUOTE]
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Another Deadly Session, and It's Getting Old
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