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Another Delve Into Xanathar's Guide To Everything
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<blockquote data-quote="Chaosmancer" data-source="post: 7729979" data-attributes="member: 6801228"><p>I wonder if part of the problem people are having is that they are (pardon my phrasing) too old.</p><p></p><p>I've found there are a lot of people on these forums who are much older than me and have a much longer experience playing DnD. Not only does that lead to being more set in your expectations about the game, but you've generally played the character stories you are most interested in multiple times if you've been playing the game since the 80's</p><p></p><p>In addition to that, some of us (this includes me to a degree) have a hard time getting excited about certain classes. I'll probably never end up playing a "pet class" excepting the Hexblade because I want to play a Hexblade for other reasons. But Beast master ranger? Never. I'd also never play a Frenzy barbarian in a lengthy campaign. The mechanics of some classes just turn us off and/or don't fit the style of play we prefer. </p><p></p><p></p><p>At least, this is a theory of mine why this argument of yours doesn't tend to hold a lot of weight.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7729979, member: 6801228"] I wonder if part of the problem people are having is that they are (pardon my phrasing) too old. I've found there are a lot of people on these forums who are much older than me and have a much longer experience playing DnD. Not only does that lead to being more set in your expectations about the game, but you've generally played the character stories you are most interested in multiple times if you've been playing the game since the 80's In addition to that, some of us (this includes me to a degree) have a hard time getting excited about certain classes. I'll probably never end up playing a "pet class" excepting the Hexblade because I want to play a Hexblade for other reasons. But Beast master ranger? Never. I'd also never play a Frenzy barbarian in a lengthy campaign. The mechanics of some classes just turn us off and/or don't fit the style of play we prefer. At least, this is a theory of mine why this argument of yours doesn't tend to hold a lot of weight. [/QUOTE]
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