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Another Delve Into Xanathar's Guide To Everything
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<blockquote data-quote="ccs" data-source="post: 7730008" data-attributes="member: 6803664"><p>The problem isn't age. It's one of imagination/lack of imagination. Some of us simply have higher imagination scores than others. ; )</p><p>Myself for ex: I've been playing this game since Chistmas break 1980. If I limited myself to playing ONLY 1e fighters I'd never run out of character ideas. But I actively play 1e, 5e, & PF and although, yes, I've run plenty of fighters, I'm open to playing every other class.</p><p>I won't live long enough to play everything rolling through my head.</p><p>My buddy Sean though, playing nearly as long? </p><p> He topped out at 3 characters (and 2 personalities) A human (or Asimar) Paladin, an elf ranger, & a wizard.</p><p></p><p>Likewise I've seen plenty of players who've been playing for far </p><p>Less time than myself who's imagination virtually stops at the pile of stats, modifiers, & powers listed on their sheets.</p><p>That they're playing an Elf or whatever doesn't mean anything to them beyond what stat gets modded. That line labeled name? Irrelevant.</p><p>Plenty of DMs as well - go read the thread about how much backstory.</p><p></p><p></p><p>[QUOTE =Chaosmancer;7286416]addition to that, some of us (this includes me to a degree) have a hard time getting excited about certain classes. I'll probably never end up playing a "pet class" excepting the Hexblade because I want to play a Hexblade for other reasons. But Beast master ranger? Never. I'd also never play a Frenzy barbarian in a lengthy campaign. The mechanics of some classes just turn us off and/or don't fit the style of play we prefer.</p></blockquote><p></p><p>Oh definitely. Sometimes there's a class or race or archetype that just doesn't do it for you. You look at it & go "I got nothing (yet)". Sometimes it's the concept, sometimes the mechanics. </p><p>Sometimes both. And sometimes you simply haven't had that good idea yet.</p><p>Myself this list includes:</p><p>Psionics - I'm meh on psychic characters to start with, always have been. And I've yet to see set od D&D/D20 psionics rules I like. So no Psionics for me.</p><p>5e sorcerers - I've yet to have that character idea that'll make me choose this class. And reading it mechanically doesn't inspire anything in me either.</p><p>Same with the 3x warlock. (Now the 5e Warlock on the other hand <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p><p>[/QUOTE]</p>
[QUOTE="ccs, post: 7730008, member: 6803664"] The problem isn't age. It's one of imagination/lack of imagination. Some of us simply have higher imagination scores than others. ; ) Myself for ex: I've been playing this game since Chistmas break 1980. If I limited myself to playing ONLY 1e fighters I'd never run out of character ideas. But I actively play 1e, 5e, & PF and although, yes, I've run plenty of fighters, I'm open to playing every other class. I won't live long enough to play everything rolling through my head. My buddy Sean though, playing nearly as long? He topped out at 3 characters (and 2 personalities) A human (or Asimar) Paladin, an elf ranger, & a wizard. Likewise I've seen plenty of players who've been playing for far Less time than myself who's imagination virtually stops at the pile of stats, modifiers, & powers listed on their sheets. That they're playing an Elf or whatever doesn't mean anything to them beyond what stat gets modded. That line labeled name? Irrelevant. Plenty of DMs as well - go read the thread about how much backstory. [QUOTE =Chaosmancer;7286416]addition to that, some of us (this includes me to a degree) have a hard time getting excited about certain classes. I'll probably never end up playing a "pet class" excepting the Hexblade because I want to play a Hexblade for other reasons. But Beast master ranger? Never. I'd also never play a Frenzy barbarian in a lengthy campaign. The mechanics of some classes just turn us off and/or don't fit the style of play we prefer. [/QUOTE] Oh definitely. Sometimes there's a class or race or archetype that just doesn't do it for you. You look at it & go "I got nothing (yet)". Sometimes it's the concept, sometimes the mechanics. Sometimes both. And sometimes you simply haven't had that good idea yet. Myself this list includes: Psionics - I'm meh on psychic characters to start with, always have been. And I've yet to see set od D&D/D20 psionics rules I like. So no Psionics for me. 5e sorcerers - I've yet to have that character idea that'll make me choose this class. And reading it mechanically doesn't inspire anything in me either. Same with the 3x warlock. (Now the 5e Warlock on the other hand :)) [/QUOTE]
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