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Another Fighter-Mage
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<blockquote data-quote="Li Shenron" data-source="post: 3222229" data-attributes="member: 1465"><p>Moderate in terms of what? </p><p></p><p>Less spells per day than Wizard?</p><p>Lower spell levels?</p><p>Less amount of known spells?</p><p></p><p>To achieve these, consider the spell progression of the Paladin and the Ranger: same amount of spells per day. </p><p></p><p>Because you probably want spellcasting capabilities since 1st level, add cantrips to that table (for example, you could start with 1 cantrip per day, increase by one up to max 4).</p><p></p><p>Then you could make it so that the spell list is made by all spells from Wiz/Sor list, of a single school only (actually, I would suggest 2-3 schools because some are still quite small).</p><p></p><p>Acquisition of spells could be similar to Wizard except at level one, where for example you could say 3+Int cantrips known.</p><p></p><p>This whole spellcasting ability is worth at least the equivalent of 4-5 feats (according to published Paladin and Ranger spell-less variants), so you could consider giving the Arcane Warrior the same Fighter features but only 6-7 bonus combat feats during 20 levels instead of 11.</p><p></p><p>However I would also consider the following modifications:</p><p></p><p>1) the ability to ignore ASF in SOME armors, in exchange for proficiency in all other armors & shield</p><p></p><p>This brings a difficult point to balance: if you grant this with LIGHT armor only (gives up Medium/Heavy/Shields prof) it might hurt the character concept a bit, since you'll suddenly be a lightly armor warrior... But if you allow this with MEDIUM armors too, then it's quite too good, and IMHO it is NOT balanced by giving up only Heavy & Shield. At least I'd give up 2 more bonus feats.</p><p></p><p>2) Add Knowledge(Arcana) and Spellcraft to class skills. Leave the others if you wish, but don't increase skill points.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3222229, member: 1465"] Moderate in terms of what? Less spells per day than Wizard? Lower spell levels? Less amount of known spells? To achieve these, consider the spell progression of the Paladin and the Ranger: same amount of spells per day. Because you probably want spellcasting capabilities since 1st level, add cantrips to that table (for example, you could start with 1 cantrip per day, increase by one up to max 4). Then you could make it so that the spell list is made by all spells from Wiz/Sor list, of a single school only (actually, I would suggest 2-3 schools because some are still quite small). Acquisition of spells could be similar to Wizard except at level one, where for example you could say 3+Int cantrips known. This whole spellcasting ability is worth at least the equivalent of 4-5 feats (according to published Paladin and Ranger spell-less variants), so you could consider giving the Arcane Warrior the same Fighter features but only 6-7 bonus combat feats during 20 levels instead of 11. However I would also consider the following modifications: 1) the ability to ignore ASF in SOME armors, in exchange for proficiency in all other armors & shield This brings a difficult point to balance: if you grant this with LIGHT armor only (gives up Medium/Heavy/Shields prof) it might hurt the character concept a bit, since you'll suddenly be a lightly armor warrior... But if you allow this with MEDIUM armors too, then it's quite too good, and IMHO it is NOT balanced by giving up only Heavy & Shield. At least I'd give up 2 more bonus feats. 2) Add Knowledge(Arcana) and Spellcraft to class skills. Leave the others if you wish, but don't increase skill points. [/QUOTE]
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