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Another Fighter: the "Heroic" Fighter
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<blockquote data-quote="DND_Reborn" data-source="post: 8548559" data-attributes="member: 6987520"><p>LOL fine, it is more than 1 attack for 1 round per short rest at the highest tier of play...</p><p></p><p>Regardless, I stand by my decision. Versatility is more important to me and makes the fighter a more interesting class to play over all than that single round per short rest of being a blender. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>FWIW, I am not saying you are wrong or anything for your view, just they do not coincide with mine.</p><p></p><p></p><p>I'll have to give this more thought later tonight as I don't have time at the moment.</p><p></p><p></p><p>That was the original model, with Fighting Style Improvement and later Fighting Style Mastery, based on the post upthread with Intermediate and Advanced degrees for each style.</p><p></p><p>For this thread, since I really didn't want to get into the stuff from my 5E mod, I went with the more generic additional fighting style approach.</p><p></p><p></p><p>FWIW, in the mod only the Fighter got Intermediate and Advanced fighting style options, or they <em>could</em> pick up the basics of another style for synergy.</p><p></p><p>I've thought about the idea of limiting it to one style at a time, but it just seemed too fiddly to me. But maybe people would like it more than not?</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8548559, member: 6987520"] LOL fine, it is more than 1 attack for 1 round per short rest at the highest tier of play... Regardless, I stand by my decision. Versatility is more important to me and makes the fighter a more interesting class to play over all than that single round per short rest of being a blender. :) FWIW, I am not saying you are wrong or anything for your view, just they do not coincide with mine. I'll have to give this more thought later tonight as I don't have time at the moment. That was the original model, with Fighting Style Improvement and later Fighting Style Mastery, based on the post upthread with Intermediate and Advanced degrees for each style. For this thread, since I really didn't want to get into the stuff from my 5E mod, I went with the more generic additional fighting style approach. FWIW, in the mod only the Fighter got Intermediate and Advanced fighting style options, or they [I]could[/I] pick up the basics of another style for synergy. I've thought about the idea of limiting it to one style at a time, but it just seemed too fiddly to me. But maybe people would like it more than not? [/QUOTE]
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Another Fighter: the "Heroic" Fighter
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