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Another First Time DM needs advice
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<blockquote data-quote="dreaded_beast" data-source="post: 798624" data-attributes="member: 11185"><p>my 2 cents:</p><p></p><p>don't take things personally</p><p></p><p>from my experience, i have seen players and dms grow to enjoy the game less as time passes by letting little things that bug them start to pile up and get out of hand. since you have the luxury of starting a group anew, always try to keep an open mind.</p><p></p><p>remember, just because you are the dm doesn't always mean you are always right, so don't try to force players to see things your way if you interpret rules differently. since it is your game, your are correct in the sense of how you read the rules for your campaign, but don't always expect your players to agree with how you read it.</p><p></p><p>by all means, rule how you want, especially to keep the game moving and not end up in a heated debate. players will most likely respect whatever ruling you make, but realize that it does not mean they agree with you, sometimes players agree only to prevent the game from turning into an arguement.</p></blockquote><p></p>
[QUOTE="dreaded_beast, post: 798624, member: 11185"] my 2 cents: don't take things personally from my experience, i have seen players and dms grow to enjoy the game less as time passes by letting little things that bug them start to pile up and get out of hand. since you have the luxury of starting a group anew, always try to keep an open mind. remember, just because you are the dm doesn't always mean you are always right, so don't try to force players to see things your way if you interpret rules differently. since it is your game, your are correct in the sense of how you read the rules for your campaign, but don't always expect your players to agree with how you read it. by all means, rule how you want, especially to keep the game moving and not end up in a heated debate. players will most likely respect whatever ruling you make, but realize that it does not mean they agree with you, sometimes players agree only to prevent the game from turning into an arguement. [/QUOTE]
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