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Another GenCon Rant thread - the Pickup Game area
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<blockquote data-quote="Brown Jenkin" data-source="post: 1037277" data-attributes="member: 2572"><p>I didn't notice much different this year than previous years. While I don't do pick-up games since I have a really full schedule working for Rogue Judges leaving me only time for 2 events to play in and 6 hrs in the dealer hall, overall everything from a judging angle seamed to go mostly well. The one noticable thing about judging was that there was no list of how to turn in tickets like in past years, but then nothing has changed so this problem was limited to first time judges. You only collect tickets if you are running an official event and then you collect both regular and generic tickets and turn them all into Event HQ which I never noticed having any lines. I am not sure about role playing pick-up spaces but I can assure you there were plenty of open tables in the boardgame room that were being used for pick-up games, which ones they were however kept changing as various regular events were run (We were assigned 9 tables of which we used 6-all of depending on events and allowed the use of the others for open gaming when we didn't need them). Overall, except for the long badge and ticket lines which is covered elsewhere, I thought from my perspective that things were either the same as before or better.</p></blockquote><p></p>
[QUOTE="Brown Jenkin, post: 1037277, member: 2572"] I didn't notice much different this year than previous years. While I don't do pick-up games since I have a really full schedule working for Rogue Judges leaving me only time for 2 events to play in and 6 hrs in the dealer hall, overall everything from a judging angle seamed to go mostly well. The one noticable thing about judging was that there was no list of how to turn in tickets like in past years, but then nothing has changed so this problem was limited to first time judges. You only collect tickets if you are running an official event and then you collect both regular and generic tickets and turn them all into Event HQ which I never noticed having any lines. I am not sure about role playing pick-up spaces but I can assure you there were plenty of open tables in the boardgame room that were being used for pick-up games, which ones they were however kept changing as various regular events were run (We were assigned 9 tables of which we used 6-all of depending on events and allowed the use of the others for open gaming when we didn't need them). Overall, except for the long badge and ticket lines which is covered elsewhere, I thought from my perspective that things were either the same as before or better. [/QUOTE]
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Another GenCon Rant thread - the Pickup Game area
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