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Another Grognard Reviews 4e based on KotS
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<blockquote data-quote="haakon1" data-source="post: 4247793" data-attributes="member: 25619"><p>Right, in the end, a 3rd edition Fighter is not that different from earlier editions, but there is a little more specificity due to feat selection in 3rd edition.</p><p></p><p>And 3rd edition had more tactics to it than earlier editions. As we played AD&D, it was all about pick your opponent, roll a d20, add in mods for Str and magic, and roll damage. In 3e, it was that, plus 5 ft. steps and AOO's. We didn't use minis until 3e . . .</p><p></p><p>As for just swinging the sword, I still find combat exciting after all these years -- you never know what's going to happen, and the fighter gets to be the center of attention in the all the slaying and taking hits. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Wizard players think the Fighters are their meatshields, the Clerics are junior Wizard wannabes, the Rogues are largely irrelevant except to opening treasure chests and taking trap damage, and their character is the star with all the fancy spells.</p><p></p><p>Fighter players think the Wizards are artillery, the Clerics are their medics, the Rogues are their scouts and helpers, and they are the star at the heart of the action. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="haakon1, post: 4247793, member: 25619"] Right, in the end, a 3rd edition Fighter is not that different from earlier editions, but there is a little more specificity due to feat selection in 3rd edition. And 3rd edition had more tactics to it than earlier editions. As we played AD&D, it was all about pick your opponent, roll a d20, add in mods for Str and magic, and roll damage. In 3e, it was that, plus 5 ft. steps and AOO's. We didn't use minis until 3e . . . As for just swinging the sword, I still find combat exciting after all these years -- you never know what's going to happen, and the fighter gets to be the center of attention in the all the slaying and taking hits. :) Wizard players think the Fighters are their meatshields, the Clerics are junior Wizard wannabes, the Rogues are largely irrelevant except to opening treasure chests and taking trap damage, and their character is the star with all the fancy spells. Fighter players think the Wizards are artillery, the Clerics are their medics, the Rogues are their scouts and helpers, and they are the star at the heart of the action. ;) [/QUOTE]
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