Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Another LMoP Question and Speed of Play
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SilverBulletKY" data-source="post: 6406245" data-attributes="member: 6777406"><p>This is our 3rd session in trying to get through LMoP. At this point, the group has gotten to Phandalin. They went through the Redbrand hideout in the 2nd session and this time were getting through Cragmaw castle. I had read up on the adventure beforehand but as you know, things don't really click until they happen in the game. So they group found the owlbear. A rogue actually climbed up the rubble and discovered him in the room. The book says that as soon as someone opens the door, the owlbear tries to run out of it if he has a clear path. The owlbear is 10 feet wide.. the door is 5 feet wide. How did they even get this creature inside the room?</p><p></p><p>Also, we played for about 4 hours and that is basically all that happens. The group was heading towards the Old Owl Well, goblins ambushed them and they captured one that knew directino to Cragmaw Castle. They arrived at the castle and cleared out half of it. That's really all that got accomplished in 4 hours. Just seemed to go really slow. I'm going to try to ask for suggestions from them on how to speed up play just a bit.</p></blockquote><p></p>
[QUOTE="SilverBulletKY, post: 6406245, member: 6777406"] This is our 3rd session in trying to get through LMoP. At this point, the group has gotten to Phandalin. They went through the Redbrand hideout in the 2nd session and this time were getting through Cragmaw castle. I had read up on the adventure beforehand but as you know, things don't really click until they happen in the game. So they group found the owlbear. A rogue actually climbed up the rubble and discovered him in the room. The book says that as soon as someone opens the door, the owlbear tries to run out of it if he has a clear path. The owlbear is 10 feet wide.. the door is 5 feet wide. How did they even get this creature inside the room? Also, we played for about 4 hours and that is basically all that happens. The group was heading towards the Old Owl Well, goblins ambushed them and they captured one that knew directino to Cragmaw Castle. They arrived at the castle and cleared out half of it. That's really all that got accomplished in 4 hours. Just seemed to go really slow. I'm going to try to ask for suggestions from them on how to speed up play just a bit. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Another LMoP Question and Speed of Play
Top