Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Another look at skills - What if I *want* a simple series of skill checks?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Harr" data-source="post: 4575034" data-attributes="member: 47190"><p>Yes, you can do either, or you can do both. Depends on the group. For my group there are basically three modes of playing, adventuring/combat, shopping, and skill-using mini-games for everything else. (Hm maybe that's a better word for what I'm looking for... skill mini-games... seems like it would be controversial though.)</p><p></p><p></p><p></p><p>I do it a bit differently. I tell the player what he can roll (or he tells me what he wants to roll and I allow it), and then if he succeeds, he can tell me what happens in the story scene within reason as pertains to the roll used. If he fails, he simply doesn't get to do anything.</p><p></p><p>For example, the above "charming the shopkeeper" scene might go like this:</p><p></p><p><em><strong>Me:</strong></em> Ok you go into the store, the shopkeeper is a tiefling girl and says hi. Ok whoever wants to say something can roll either Diplomacy, Intimidate, Bluff or Streetwise to 19.</p><p><em><strong>Dragonborn PC:</strong></em> Ok I try Intimidate... 25 yeah!</p><p><em><strong>Dwarf PC:</strong></em> Hrmm I try Streetwise... 15 bah.</p><p><em><strong>Tiefling PC:</strong></em> Streetwise... 19!</p><p><em><strong>Eladrin PC:</strong></em> Diplomacy... 6!!! (we all laugh)</p><p><em><strong>Me:</strong></em> Ok, Dragonborn, the girl is looking fearfully at you for some reason.</p><p><em><strong>Dragonborn:</strong></em> I tell her she better give us some damn good prices or else!</p><p><em><strong>Me:</strong></em> Great, she quivers in fear at your awesomeness. Tiefling, you know some friends of hers and have actually been out partying with her a few nights!</p><p><em><strong>Tiefling:</strong></em> Haha, alright I ask her if she has any special items for sale for me.</p><p><em><strong>Me:</strong></em> She smiles cause you're her friend and says she does have a special high level thing reserved just for you. Ok so thanks to Dragonborn's threats you guys have 5% off anything you wanna buy from this girl for today, and thanks to Tiefling's social networking powers you can buy one amulet of (whatever) which you normally wouldn't even be able to find.</p><p><em><strong>PCs:</strong></em> Yeah!</p><p></p><p>And that's it... that's a "skill challenge" and that's "roleplaying" as far as we're concerned <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I don't know, I guess I could go into details of why we've wound up doing it like that (stuff like focusing only on the characters' victories or something), but really it's just what's most fun for us.</p><p></p><p>Of course, nowadays this is not a skill "challenge" anymore, which is the point of the thread, that this kind of random little skill stuff is <em>still worth</em> formalizing into some kind of mini-templates for use as tools by DM's. I would like to gradually come up with a skill test "toolbox" with several different structures to apply to different situations.</p></blockquote><p></p>
[QUOTE="Harr, post: 4575034, member: 47190"] Yes, you can do either, or you can do both. Depends on the group. For my group there are basically three modes of playing, adventuring/combat, shopping, and skill-using mini-games for everything else. (Hm maybe that's a better word for what I'm looking for... skill mini-games... seems like it would be controversial though.) I do it a bit differently. I tell the player what he can roll (or he tells me what he wants to roll and I allow it), and then if he succeeds, he can tell me what happens in the story scene within reason as pertains to the roll used. If he fails, he simply doesn't get to do anything. For example, the above "charming the shopkeeper" scene might go like this: [i][b]Me:[/b][/i] Ok you go into the store, the shopkeeper is a tiefling girl and says hi. Ok whoever wants to say something can roll either Diplomacy, Intimidate, Bluff or Streetwise to 19. [i][b]Dragonborn PC:[/b][/i] Ok I try Intimidate... 25 yeah! [i][b]Dwarf PC:[/b][/i] Hrmm I try Streetwise... 15 bah. [i][b]Tiefling PC:[/b][/i] Streetwise... 19! [i][b]Eladrin PC:[/b][/i] Diplomacy... 6!!! (we all laugh) [i][b]Me:[/b][/i] Ok, Dragonborn, the girl is looking fearfully at you for some reason. [i][b]Dragonborn:[/b][/i] I tell her she better give us some damn good prices or else! [i][b]Me:[/b][/i] Great, she quivers in fear at your awesomeness. Tiefling, you know some friends of hers and have actually been out partying with her a few nights! [i][b]Tiefling:[/b][/i] Haha, alright I ask her if she has any special items for sale for me. [i][b]Me:[/b][/i] She smiles cause you're her friend and says she does have a special high level thing reserved just for you. Ok so thanks to Dragonborn's threats you guys have 5% off anything you wanna buy from this girl for today, and thanks to Tiefling's social networking powers you can buy one amulet of (whatever) which you normally wouldn't even be able to find. [i][b]PCs:[/b][/i] Yeah! And that's it... that's a "skill challenge" and that's "roleplaying" as far as we're concerned :) I don't know, I guess I could go into details of why we've wound up doing it like that (stuff like focusing only on the characters' victories or something), but really it's just what's most fun for us. Of course, nowadays this is not a skill "challenge" anymore, which is the point of the thread, that this kind of random little skill stuff is [i]still worth[/i] formalizing into some kind of mini-templates for use as tools by DM's. I would like to gradually come up with a skill test "toolbox" with several different structures to apply to different situations. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Another look at skills - What if I *want* a simple series of skill checks?
Top