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Another MV preview: Hurly Burly brothers
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<blockquote data-quote="Aegeri" data-source="post: 5574461" data-attributes="member: 78116"><p>I think they put both names in the stat block to save space actually more than anything else. If you look at other things like this, like Demogorgon who has specific powers per head normally any unique powers are noted as "X can use" (see Mengu's post on the first page for a good example). I do believe they are just the same stat block and so they named it that way for convenience. They could have just expanded it with some unique powers per troll of course.</p><p></p><p>What I am doing is trying to find a way to make an <em>encounter</em> with them really interesting. Already begun making some neat interactions, because I feel they wouldn't entirely like one another. Hurly for example gains bonuses to attack rolls on bursts that incorporate Burly and Burly gains extra attacks (albeit he has to direct one against Hurly) when Hurly is in reach. I got the idea from looking at the art, then figuring that they'd be as much a hazard to one another together as they would to the party.</p><p></p><p>I also made them fight harder when the other was killed - making trying to bring them down at roughly the same time a superior idea.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5574461, member: 78116"] I think they put both names in the stat block to save space actually more than anything else. If you look at other things like this, like Demogorgon who has specific powers per head normally any unique powers are noted as "X can use" (see Mengu's post on the first page for a good example). I do believe they are just the same stat block and so they named it that way for convenience. They could have just expanded it with some unique powers per troll of course. What I am doing is trying to find a way to make an [i]encounter[/i] with them really interesting. Already begun making some neat interactions, because I feel they wouldn't entirely like one another. Hurly for example gains bonuses to attack rolls on bursts that incorporate Burly and Burly gains extra attacks (albeit he has to direct one against Hurly) when Hurly is in reach. I got the idea from looking at the art, then figuring that they'd be as much a hazard to one another together as they would to the party. I also made them fight harder when the other was killed - making trying to bring them down at roughly the same time a superior idea. [/QUOTE]
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Another MV preview: Hurly Burly brothers
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