Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Another new campaign idea...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Master of the Game" data-source="post: 3333236" data-attributes="member: 9220"><p>My original thought was Grim Tales, but a couple of players in this group <em>really</em> prefer DnD, and I'd hate to exclude them. Iron Heroes, though, may be a thought. I have a copy, but none of my players do. Still, it may be close enough to DnD that the two hold outs would give it a go. </p><p></p><p></p><p></p><p>Hmmm, I hadn't thought about using Modern for just casters. That's a good idea. I also want to limit item creation feats, but I'm not sure how quite yet. Since most items in the world will be historical or legendary, I may just drop them altogether, and use an Earthdawn style system where your item gains power as its legend grows.</p><p></p><p>Non-traditional casters may still work well though. I do like the Warlock, and have never had a chance to use the Tome of Magic classes.</p><p></p><p></p><p></p><p>My initial thought is that the players are all part of/vassals to a noble family, a la Game of Thrones, serving one of the factions that recently halted hostilities. Their primary goal would be to explore this new continent, which is still largely new to the men who came through the gateway. Internal hostilities and unfriendly natives have kept them from exploring up to this point, but now they must search for answers among the ruins of the people who came before them.</p><p></p><p></p><p></p><p>For right now I'm going to encourage play as humans. Since the world came to me just a couple days ago, I honestly don't know. I may well make tomorrow's game a one-off and buy myself a couple weeks to flesh it out. Right now I'm not sure if standard fantasy races are even an option, though they probably will be to some extent.</p><p></p><p></p><p></p><p>Thanks for all your good ideas and thoughts.</p><p></p><p>Since I have like, zero time to prepare for this game, I think I may start off tomorrow with a bunch of pregenerated characters, high level, exploring the ruins only to be killed after the first session or two. Then have the players make their characters sent out to find what happened to the earlier expedition, always knowing that whatever killed the other characters is out there somewhere...</p></blockquote><p></p>
[QUOTE="Master of the Game, post: 3333236, member: 9220"] My original thought was Grim Tales, but a couple of players in this group [i]really[/i] prefer DnD, and I'd hate to exclude them. Iron Heroes, though, may be a thought. I have a copy, but none of my players do. Still, it may be close enough to DnD that the two hold outs would give it a go. Hmmm, I hadn't thought about using Modern for just casters. That's a good idea. I also want to limit item creation feats, but I'm not sure how quite yet. Since most items in the world will be historical or legendary, I may just drop them altogether, and use an Earthdawn style system where your item gains power as its legend grows. Non-traditional casters may still work well though. I do like the Warlock, and have never had a chance to use the Tome of Magic classes. My initial thought is that the players are all part of/vassals to a noble family, a la Game of Thrones, serving one of the factions that recently halted hostilities. Their primary goal would be to explore this new continent, which is still largely new to the men who came through the gateway. Internal hostilities and unfriendly natives have kept them from exploring up to this point, but now they must search for answers among the ruins of the people who came before them. For right now I'm going to encourage play as humans. Since the world came to me just a couple days ago, I honestly don't know. I may well make tomorrow's game a one-off and buy myself a couple weeks to flesh it out. Right now I'm not sure if standard fantasy races are even an option, though they probably will be to some extent. Thanks for all your good ideas and thoughts. Since I have like, zero time to prepare for this game, I think I may start off tomorrow with a bunch of pregenerated characters, high level, exploring the ruins only to be killed after the first session or two. Then have the players make their characters sent out to find what happened to the earlier expedition, always knowing that whatever killed the other characters is out there somewhere... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Another new campaign idea...
Top