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Another RPG company with financial difficulties
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<blockquote data-quote="BiggusGeekus" data-source="post: 2022228" data-attributes="member: 1014"><p>Good points. Just some thoughts to throw out though:</p><p></p><p>a) Most game companies don't have the capital to take the risk. A thousand bucks is better spent on a prettier cover, especially when you consider that in the one public market survey that was performed, 80% of RPG purchases are impulse buys and those impulse buys are generally driven by the cover art. Just as an aside to my aside, you wouldn't beleive the denial I've recieved for making that remark in the past. </p><p></p><p>b) Only WotC and Kenzer can use "Dugeons and Dragons". So I can't say things like "the setting book that brings back that old school D&D feel". I have to say "Fantasy Role Playing Game". Sure, this is where I gotta put on my creative hat and see what I can think of, but WotC's banner ad on the webcomic, PvP is a hard act to follow.</p><p></p><p>c) Publishers <em>are</em> doing as you suggest! It isn't working. The Warcraft and Everquest RPGs tend to attract paper gamers who also play those computer games, not computer gamers who might want to paper game.</p><p></p><p>I'm personally more intriuged by stripped down RPGs like Blue Rose to to bridge the gap. Remember: the best selling RPG ever was the Pokemon RPG for kids. No lie. I think more of those bridge products as a kind of revenue-generating advertising is a better segue into paper RPGs.</p></blockquote><p></p>
[QUOTE="BiggusGeekus, post: 2022228, member: 1014"] Good points. Just some thoughts to throw out though: a) Most game companies don't have the capital to take the risk. A thousand bucks is better spent on a prettier cover, especially when you consider that in the one public market survey that was performed, 80% of RPG purchases are impulse buys and those impulse buys are generally driven by the cover art. Just as an aside to my aside, you wouldn't beleive the denial I've recieved for making that remark in the past. b) Only WotC and Kenzer can use "Dugeons and Dragons". So I can't say things like "the setting book that brings back that old school D&D feel". I have to say "Fantasy Role Playing Game". Sure, this is where I gotta put on my creative hat and see what I can think of, but WotC's banner ad on the webcomic, PvP is a hard act to follow. c) Publishers [i]are[/i] doing as you suggest! It isn't working. The Warcraft and Everquest RPGs tend to attract paper gamers who also play those computer games, not computer gamers who might want to paper game. I'm personally more intriuged by stripped down RPGs like Blue Rose to to bridge the gap. Remember: the best selling RPG ever was the Pokemon RPG for kids. No lie. I think more of those bridge products as a kind of revenue-generating advertising is a better segue into paper RPGs. [/QUOTE]
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