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Another RPG company with financial difficulties
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<blockquote data-quote="Nisarg" data-source="post: 2024797" data-attributes="member: 19893"><p>Given that between WoTC and White WOlf you have, what, 75% of the "industry" in terms of what sells, I don't know how much the "unprofessional companies" can really be affecting any decline in membership to the gaming community.</p><p></p><p>The ugly fact that most people who come to these boards seem to want to forget is that the "industry" cannot be considered without considering the 800-lb. gorilla, and that really that gorilla named WoTC (and maybe his little chimp buddy WW) are actually the only part of the "industry" that matter at all.</p><p></p><p>You mentioned RPG.now; but really, how much of roleplaying's profits go through RPG.now? What percentage of sales? </p><p></p><p>The truth is that if every single gaming company on the face of the planet spontaneously combusted with the exception of Wizards of the Coast, there'd STILL be a gaming industry, and many of the people in the hobby wouldn't even have noticed the change.</p><p></p><p></p><p></p><p>Again, see above. </p><p></p><p>"collective strategy" really wouldn't matter much if it was every company other than WoTC working together, they'd still be ants.</p><p>On the other hand, if Wizards has a "strategy", it need not be "collective" at all. The others really wouldn't make a difference.</p><p></p><p>Now, if you do change this into a criticism of Wizards, I might agree with you. They aren't doing enough, either to reform the public image of the game (not totally sure how they could do this, though), nor to get in newer younger gamers (though the basic set is a definite step in the right direction!).</p><p></p><p></p><p></p><p></p><p>Now, this one I'll agree with. </p><p></p><p>Nisarg</p></blockquote><p></p>
[QUOTE="Nisarg, post: 2024797, member: 19893"] Given that between WoTC and White WOlf you have, what, 75% of the "industry" in terms of what sells, I don't know how much the "unprofessional companies" can really be affecting any decline in membership to the gaming community. The ugly fact that most people who come to these boards seem to want to forget is that the "industry" cannot be considered without considering the 800-lb. gorilla, and that really that gorilla named WoTC (and maybe his little chimp buddy WW) are actually the only part of the "industry" that matter at all. You mentioned RPG.now; but really, how much of roleplaying's profits go through RPG.now? What percentage of sales? The truth is that if every single gaming company on the face of the planet spontaneously combusted with the exception of Wizards of the Coast, there'd STILL be a gaming industry, and many of the people in the hobby wouldn't even have noticed the change. Again, see above. "collective strategy" really wouldn't matter much if it was every company other than WoTC working together, they'd still be ants. On the other hand, if Wizards has a "strategy", it need not be "collective" at all. The others really wouldn't make a difference. Now, if you do change this into a criticism of Wizards, I might agree with you. They aren't doing enough, either to reform the public image of the game (not totally sure how they could do this, though), nor to get in newer younger gamers (though the basic set is a definite step in the right direction!). Now, this one I'll agree with. Nisarg [/QUOTE]
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