Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Another sacred cow. Autohit on 20. Keep or Slay?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raduin711" data-source="post: 3998699" data-attributes="member: 15303"><p>I say keep the auto-hit on 20s, just because there is always a <em>chance</em>. </p><p></p><p>It isn't too strong. </p><p></p><p>Take for instance a Fighter character. Even if you didn't count the 20 as a auto hit, a 20 is pretty much a given to be a hit. If it isn't, the encounter is waaay above the level of the party and it is either a scenario where the players are meant to fail, or the DM is a jerk. </p><p></p><p>But lets say a character is all out of options; the werewolf has to be killed with this sacred silver dagger, and the only person left in the party to do it is the strength 6 halfling wizard. Chances are the wizard is going to miss. But I think he should have a shot at it. A slim one to be sure, but if that wizard does pick up that dagger and rolls a 20, I think it would be pretty shoddy to deny that hit.</p><p></p><p>Now it may not be "realistic" to give that wizard a 5% chance to hit, but it makes for a good story and a good game. </p><p></p><p>The 1000 archers thing seems to be more of an internet problem than an actual table problem. At the table, the DM has a number of excuses to give the players why they need a band of dragonslayers. Take organizational problems, for instance. You need 1000 archers, which means you have to feed them, pay them, arm them, train them, get them on the parapets when the dragon comes, keep up their morale, etc. And who is to say the dragon will not have some kind of defensive ability that will negate any damage the archers can do? In any event, it's one of those problems that we could probably argue endlessly, and in the end it doesn't matter once we actually get to the gaming table. </p><p></p><p>As for the auto fail rule, I don't mind it as long as it applies to attack rolls. Everyone should have a chance of missing.</p></blockquote><p></p>
[QUOTE="Raduin711, post: 3998699, member: 15303"] I say keep the auto-hit on 20s, just because there is always a [I]chance[/I]. It isn't too strong. Take for instance a Fighter character. Even if you didn't count the 20 as a auto hit, a 20 is pretty much a given to be a hit. If it isn't, the encounter is waaay above the level of the party and it is either a scenario where the players are meant to fail, or the DM is a jerk. But lets say a character is all out of options; the werewolf has to be killed with this sacred silver dagger, and the only person left in the party to do it is the strength 6 halfling wizard. Chances are the wizard is going to miss. But I think he should have a shot at it. A slim one to be sure, but if that wizard does pick up that dagger and rolls a 20, I think it would be pretty shoddy to deny that hit. Now it may not be "realistic" to give that wizard a 5% chance to hit, but it makes for a good story and a good game. The 1000 archers thing seems to be more of an internet problem than an actual table problem. At the table, the DM has a number of excuses to give the players why they need a band of dragonslayers. Take organizational problems, for instance. You need 1000 archers, which means you have to feed them, pay them, arm them, train them, get them on the parapets when the dragon comes, keep up their morale, etc. And who is to say the dragon will not have some kind of defensive ability that will negate any damage the archers can do? In any event, it's one of those problems that we could probably argue endlessly, and in the end it doesn't matter once we actually get to the gaming table. As for the auto fail rule, I don't mind it as long as it applies to attack rolls. Everyone should have a chance of missing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Another sacred cow. Autohit on 20. Keep or Slay?
Top