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<blockquote data-quote="Ao the Overkitty" data-source="post: 1631901" data-attributes="member: 9758"><p>Always assume there are invisible opponents.</p><p></p><p>Max Concentration for spellcasters. Combat casting feat is your friend. Try to keep your Concentration skill modifier to one less than you would need to roll for casting defensively with your highest level spell (IE 15 + spell level). Then, ALWAYS cast defensively. Make yourself a little sign that says, "I cast defensively." That trick has messed up a couple DMs that have tried to take AoO on me with invisible opponents.</p><p></p><p>If you have tumble as a class skill, max it. Tumble everywhere if you can help it (keeps those invisible opponents from hitting you as you move by).</p><p></p><p>With Sorcerers, you really don't need a lot of attack spells. Try to take one attack spell per spell level at lower levels. Don't duplicate attack types (ie, take different types of elements). Use your other spells for utility spells. Rary's Telepathic Bond, Darkvision, Haste, Dispel Magic, Water Breathing. Stuff like that.</p><p></p><p>Dimension Door <strong>IS</strong> an attack spell, and a very good one at that (bring those whappers straight to the bad guy so they don't waste their extra attacks). It also makes a great healing spell (deliver that cleric just where he's needed).</p><p></p><p>Never underestimate the usefullness of a cantrip.</p><p></p><p>Even spellcasters should have a spiked gauntlet. You never know when you're going to need to make an attack of opportunity. Our sorcerer, who has a strength of 8, has killed an air elemental cause of that gauntlet.</p><p></p><p>Be always looking for lines of effect. Teach the others not to get in your line.</p><p></p><p>The monk is your friend. You can blast lightening bolts through him and he won't take damage.</p></blockquote><p></p>
[QUOTE="Ao the Overkitty, post: 1631901, member: 9758"] Always assume there are invisible opponents. Max Concentration for spellcasters. Combat casting feat is your friend. Try to keep your Concentration skill modifier to one less than you would need to roll for casting defensively with your highest level spell (IE 15 + spell level). Then, ALWAYS cast defensively. Make yourself a little sign that says, "I cast defensively." That trick has messed up a couple DMs that have tried to take AoO on me with invisible opponents. If you have tumble as a class skill, max it. Tumble everywhere if you can help it (keeps those invisible opponents from hitting you as you move by). With Sorcerers, you really don't need a lot of attack spells. Try to take one attack spell per spell level at lower levels. Don't duplicate attack types (ie, take different types of elements). Use your other spells for utility spells. Rary's Telepathic Bond, Darkvision, Haste, Dispel Magic, Water Breathing. Stuff like that. Dimension Door [B]IS[/B] an attack spell, and a very good one at that (bring those whappers straight to the bad guy so they don't waste their extra attacks). It also makes a great healing spell (deliver that cleric just where he's needed). Never underestimate the usefullness of a cantrip. Even spellcasters should have a spiked gauntlet. You never know when you're going to need to make an attack of opportunity. Our sorcerer, who has a strength of 8, has killed an air elemental cause of that gauntlet. Be always looking for lines of effect. Teach the others not to get in your line. The monk is your friend. You can blast lightening bolts through him and he won't take damage. [/QUOTE]
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