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<blockquote data-quote="Caliban" data-source="post: 6989642" data-attributes="member: 284"><p>Robe of Eye's wouldn't work. Seeing invisible does not mean seeing through all illusions. </p><p></p><p>The cloak only grants disadvantage on attack rolls, and stops working until their next turn if they take damage. It also stops working if they are incapacitated, restrained, or otherwise unable to move.</p><p></p><p>Are you going to be fighting this person alone or with the rest of your group? </p><p></p><p>If with a group, whoever goes just after the displaced foe needs a way of damaging them that doesn't involve an attack roll, or a way of stopping their movement (grapple, Web spell, etc.)</p><p></p><p>Use Magic Missile, Burning Hands, a save-or-damage cantrip, etc. That shuts the cloak off for a round so everyone else can attack without disadvantage. </p><p></p><p>If you are facing them alone...grapple their ass (athletics check: no attack roll, no disadvantage) , take them to the ground (another athletics check), and go to town. Being grappled reduces their speed to zero and shuts off the cloak. Now attack with Advantage (they are prone), and they are at disadvantage to hit you.</p></blockquote><p></p>
[QUOTE="Caliban, post: 6989642, member: 284"] Robe of Eye's wouldn't work. Seeing invisible does not mean seeing through all illusions. The cloak only grants disadvantage on attack rolls, and stops working until their next turn if they take damage. It also stops working if they are incapacitated, restrained, or otherwise unable to move. Are you going to be fighting this person alone or with the rest of your group? If with a group, whoever goes just after the displaced foe needs a way of damaging them that doesn't involve an attack roll, or a way of stopping their movement (grapple, Web spell, etc.) Use Magic Missile, Burning Hands, a save-or-damage cantrip, etc. That shuts the cloak off for a round so everyone else can attack without disadvantage. If you are facing them alone...grapple their ass (athletics check: no attack roll, no disadvantage) , take them to the ground (another athletics check), and go to town. Being grappled reduces their speed to zero and shuts off the cloak. Now attack with Advantage (they are prone), and they are at disadvantage to hit you. [/QUOTE]
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