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<blockquote data-quote="JohnRTroy" data-source="post: 4201813" data-attributes="member: 2732"><p>Look both camps have their points.</p><p></p><p>The Open Gaming camp has their point that Open Gaming is not limited to the OGL or its use. FUDGE didn't use the OGL when it was first released (don't know if they adopted it or not). It is being used for a couple Mongoose games, some use other licenses, etc. So it's not solely for D&D, nor was the OGL the first attempt to do it. They also like the advantages of the viral license and certain legal benefits.</p><p></p><p>But the other camp has their point as well. If Open Gaming was a true paradigm shift you would have seen other big companies like White Wolf or Games Workshop use it. Instead, they didn't. WoTC was the odd "big guy" in the open gaming camp--before it was limited to less popular games. People who used the OGL may or may not have been fans of "Open Gaming" in particular--it was just the only license you could get from Wizards, you'd have to ask them individually. Those other games listed are minor--RuneQuest and Traveller are "big names" but they lost a lot of market share over the years and I think the primary reason they are going OGL is to get more third party support--and AFAIK the OGL versions are only one version of a system that has multiple versions.</p><p></p><p>Open Gaming may or may not be the "wave of the future". It all depends on what happens and how the market reacts.</p><p></p><p>Keep in mind too that the majority of players probably don't give a darn if the game is open or not. So making appeals to WoTC "closing the system" will probably get a lot of people who say "So?". Open Gaming has its advantages--but in the bigger scheme of things it doesn't have a big effect on the player base. We've always been able to tinker and use all rulesets as we see fit--we just don't have the right to publish. As a consumer I never saw it as fulfilling a specific need for me as a consumer. </p><p></p><p>Let's all try to avoid attacking the person. We can be friends with people who hold different religious and political views, we should be able to be friendly with people who like, dislike, or are indifferent to open gaming.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 4201813, member: 2732"] Look both camps have their points. The Open Gaming camp has their point that Open Gaming is not limited to the OGL or its use. FUDGE didn't use the OGL when it was first released (don't know if they adopted it or not). It is being used for a couple Mongoose games, some use other licenses, etc. So it's not solely for D&D, nor was the OGL the first attempt to do it. They also like the advantages of the viral license and certain legal benefits. But the other camp has their point as well. If Open Gaming was a true paradigm shift you would have seen other big companies like White Wolf or Games Workshop use it. Instead, they didn't. WoTC was the odd "big guy" in the open gaming camp--before it was limited to less popular games. People who used the OGL may or may not have been fans of "Open Gaming" in particular--it was just the only license you could get from Wizards, you'd have to ask them individually. Those other games listed are minor--RuneQuest and Traveller are "big names" but they lost a lot of market share over the years and I think the primary reason they are going OGL is to get more third party support--and AFAIK the OGL versions are only one version of a system that has multiple versions. Open Gaming may or may not be the "wave of the future". It all depends on what happens and how the market reacts. Keep in mind too that the majority of players probably don't give a darn if the game is open or not. So making appeals to WoTC "closing the system" will probably get a lot of people who say "So?". Open Gaming has its advantages--but in the bigger scheme of things it doesn't have a big effect on the player base. We've always been able to tinker and use all rulesets as we see fit--we just don't have the right to publish. As a consumer I never saw it as fulfilling a specific need for me as a consumer. Let's all try to avoid attacking the person. We can be friends with people who hold different religious and political views, we should be able to be friendly with people who like, dislike, or are indifferent to open gaming. [/QUOTE]
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