Anthropomorphic Animal Tabletop Roleplaying Games for November

Not DnD is a weekly show discussing tabletop roleplaying games. Each week EN Publishing’s @tabletopjess interviews the creators behind different tabletop roleplaying games that aren’t D&D! You can watch the live recording every Monday at 5pm ET / 10pm GMT on YouTube or Twitch, or listen on the podcast platform of your choice. In November we are looking at tabletop RPGs where you play...
Not DnD is a weekly show discussing tabletop roleplaying games. Each week EN Publishing’s @tabletopjess interviews the creators behind different tabletop roleplaying games that aren’t D&D!

You can watch the live recording every Monday at 5pm ET / 10pm GMT on YouTube or Twitch, or listen on the podcast platform of your choice.

In November we are looking at tabletop RPGs where you play anthropomorphic animals!

Root​

Based on the Root: A Game of Woodland Might and Right board game, Root: The RPG brings the tales of the Woodland to your RPG table!

In Root: The RPG, you play vagabonds, outcasts from the normal society of the Woodland who have come to live in the spaces between, whether that's in the forests themselves or on the fringes of society. You are competent and skilled—you have to be to survive as vagabonds—and you aren’t tied down to any particular place or faction.

The game is built on the Powered by the Apocalypse framework, and features a slew of specific and carefully designed systems to represent life in the Woodland.

Join us as we speak to creator Brendan Conway to learn more on 10th November


Primrose​

Primrose is a tabletop roleplaying game set within the Primrose Territories: a small peninsula disconnected geographically from the wider world by a dangerous and unforgiving mountain range. The PDF is currently available for free on itch.

Within the Territories small communities have formed by various woodland critters known as Inhabitants: Mice, Squirrels, Hares, Moles, Badgers, Rats and Weasels have built their homes within the shrouded confines of dens, hollows, caves and caverns. Most are naïve and unaware of the pending threats from beyond the mountains.

The game uses a unique D10 dice pool system inspired by Brian Jacques (Redwall) and David Petersen (Mouse Guard). Find out more on 17th November when we speak to Bilge Rat Books.


24th November​

We are in the process of confirming the final guest for 24th November. It is the first game I think about when playing animal rpgs, so I hope we can make our schedules align for recording! Can you guess which one it is?
 

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I've heard nothing but good about Root. Its on my "to play" list. My favorite games in the genre are Pugmire and Monarchies of Mau. Both games take place in the same fantasy adventure setting. Solid games both.
 


Mouse Guard is I believe the answer to Jess' question - or at least it would be if I asked the question of "the first game I think about when playing animal rpgs". Other games in the genre that come to mind are Mausritter, Humblewood, Historia, Usagi Yojimbo RPG. Would love a podcast with any of the creators of any of those games. Will also be giving the Root episode some ear time.
 

Mouse Guard is excellent - and my second impression when I confront Anthro-games.

Albedo is first. Note that both Albedo games (Thoughts & Images version, a 2d6 based game, and the Sanguine house engine dice step one, are on Drive Thru)...

Which also leads to their others on Sanguine's house system: Ironclaw and Jadeclaw, plus a version of Usagi Yojimbō.
There's also a Fuzion Usagi Yojimbō... but neither Usagi is available inexpensively (one has to buy Sanguine's master bundle at over $200 to get their version.)

Another that's back due to PDF: Justifiers. Gideon (yes, naughty anthro art scene Gideon) wrote a decent game with a great premise, no naughty art, and the anthros are part of a near future human civilization... as persons unfree... they have to buy themselves off; justifiers choose to do so by volunteering to do planetary scouting, looking for exploitable resources... Justifying to the corp why it is worth nabbing.
 

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