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"Anti roleplaying" roleplayers? (or, about that non fighting druid...)
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<blockquote data-quote="Murrdox" data-source="post: 901679" data-attributes="member: 10131"><p>I was mainly pointing out an opposite situation. A player who creates a poor fighting character who is GOOD at roleplaying... but then a combat-oriented player resented him for not having a combat-optimized character. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The character is "good at" being very very creative in using his skills. He's used "Descipher Script" more times than I've ever seen it used, and he makes EXTREMELY creative use of the very low level spells that he has (He's a Rogue 3/Wiz 3) His character is fun for him to play, and he doesn't disrupt the group at all.</p><p></p><p></p><p>Now, I have ANOTHER player in this same group who joined in, and is basically an insane pyromaniac. He is constantly rolling a D4, and if he gets a "1" he goes and tries to burn something nearby. He also has a small fire elemental (small=halfling sized) as a familiar. THIS character is proving to be a disruption, and I'm kindof annoyed that the player didn't give him any personality whatsoever aside from the fact that he really likes burning things. But I'm hoping the player will figure out that since I'm not going to let him start forest fires all over the place, his character concept is a bit weak, and he'll hopefully get a bit more personality. If not... I might just kill him. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Murrdox, post: 901679, member: 10131"] I was mainly pointing out an opposite situation. A player who creates a poor fighting character who is GOOD at roleplaying... but then a combat-oriented player resented him for not having a combat-optimized character. ;) The character is "good at" being very very creative in using his skills. He's used "Descipher Script" more times than I've ever seen it used, and he makes EXTREMELY creative use of the very low level spells that he has (He's a Rogue 3/Wiz 3) His character is fun for him to play, and he doesn't disrupt the group at all. Now, I have ANOTHER player in this same group who joined in, and is basically an insane pyromaniac. He is constantly rolling a D4, and if he gets a "1" he goes and tries to burn something nearby. He also has a small fire elemental (small=halfling sized) as a familiar. THIS character is proving to be a disruption, and I'm kindof annoyed that the player didn't give him any personality whatsoever aside from the fact that he really likes burning things. But I'm hoping the player will figure out that since I'm not going to let him start forest fires all over the place, his character concept is a bit weak, and he'll hopefully get a bit more personality. If not... I might just kill him. ;) [/QUOTE]
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"Anti roleplaying" roleplayers? (or, about that non fighting druid...)
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