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Anticlimactic Boss Fights
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<blockquote data-quote="MarkB" data-source="post: 9002367" data-attributes="member: 40176"><p>Yeah, while it sounds like a neat quick victory when summarised, I can see that it would get tedious just playing out the whittling down of HPs over several rounds.</p><p></p><p>I can think of one example in my own experience. When running Rime of the Frostmaiden I was frequently bamboozled by one player's use of <em>Tasha's Mind Whip</em>. You never appreciate the action economy so much as when you lose most of it.</p><p></p><p>In particular, when confronting the Chardalyn Dragon, it got tagged several rounds in a row and was basically just hanging in the air waiting for its breath weapon to recharge instead of using hit-and-run tactics to its best advantage. It did manage to close and focus fire on the character, but by that time it was sufficiently wounded that he lasted longer than it did.</p></blockquote><p></p>
[QUOTE="MarkB, post: 9002367, member: 40176"] Yeah, while it sounds like a neat quick victory when summarised, I can see that it would get tedious just playing out the whittling down of HPs over several rounds. I can think of one example in my own experience. When running Rime of the Frostmaiden I was frequently bamboozled by one player's use of [I]Tasha's Mind Whip[/I]. You never appreciate the action economy so much as when you lose most of it. In particular, when confronting the Chardalyn Dragon, it got tagged several rounds in a row and was basically just hanging in the air waiting for its breath weapon to recharge instead of using hit-and-run tactics to its best advantage. It did manage to close and focus fire on the character, but by that time it was sufficiently wounded that he lasted longer than it did. [/QUOTE]
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