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<blockquote data-quote="Setanta" data-source="post: 1806247" data-attributes="member: 2183"><p>Everyone in the group had 15-18 class levels, so as previous mentioned by others, the fear aura wasn't too scary. </p><p></p><p>Henry- yeah, it was a satisfying encounter for all involved, as the first phase of the battle was fun. I guess I'm really asking because later in the adventure, there's another high level psion with no minions (except summons), and in an environment that's pretty neutral, but with good reasons not to just bounce out to a better environment. I have no doubt the players would have done the same thing (AMF), and since that guy is the adventure's real BBEG, that would have been anticlimatic. We stopped playing before we got to him though. </p><p></p><p>Thorian had a bunch of interesting stuff in his post. Some of these, I don't see how they're useful here, but maybe I'm just not understanding something about the rules (it's happened before...)</p><p>1- Wall of force. Sure, if the BBEG spellcaster *knows* there's an AMF in play, wall of force can keep the AMF away. I'm not sure how he would know though until it's too late, unless he took a standard action to spellcraft the AMF as it was being cast or as a magical effect already in place. </p><p>2- Cube of Force. See above.</p><p>3- Contingency. Again, not sure how the lich knows there's an AMF, unless he's already in it or spellcraft it, and if he's already in it there will be no contingency going off unless he can step out, which he can't if he's grappled. </p><p>4- Mord's Disjunction. Sure, when applicable, this would work, though the guy would still need to be aware of the AMF.</p><p>5- Epic spells. Uh, no. </p><p>6- Psionics are different. In retrospect, I wish I would have used this option. That's the way I do it in my normal campaign, but for some reason chose to go the other way for this one shot. </p><p>7- Reduced boulder. Interesting. I can see pulling off a trick like that once (more than once would get a bit silly, I think). </p><p>8- Strong minions. I can think of lots of ways to keep the mage safe with minions, but I'm just not a believer that every mage will automatically have lots of minions, so I'm really looking for ways the mage can defend himself. </p><p>9- EX abilities. Sure, but not many spellcasters have all that many of them. </p><p>10- Prepared still spells that can save him while grappled. In normal circumstances, that would work fine. Unfortunately, in this circumstance, the lich rolled poorly on initiative and went last, so he was grappled and in the field before he could act. That's fine this time, but I'd rather avoid first round TKO's with BBEG's in the future. Every once in a while that's fine, but I think a climatic fight should last at least a couple rounds. </p><p>11- Forcecage. See 1 above. </p><p>12- Reputation. In some situations, certainly, a BBEG would know the players are coming and be ready to deal with AMF if he knows they like to use it. </p><p>13- Environment. I like all the environmental solutions.</p><p></p><p>So far, it seems I'm hearing</p><p>1- Minions</p><p>2- If the guy knows there's an AMF before it nerfs him, there are several ways to deal with it</p><p>3- Cool environments that would hose someone not protected by magic</p><p></p><p>Those are all great. However, what about the mage with no minions, who doesn't know there's an AMF coming (and I mean doesn't <strong>know</strong>- I'm sure all higher level mages think about the possibilities of being attacked by someone using one), and is in a non-favourable location? I guess if the mage ever leaves his stonghold to attack something, he needs meatshields? If that's the way it is, that's a bit unfortunate.</p></blockquote><p></p>
[QUOTE="Setanta, post: 1806247, member: 2183"] Everyone in the group had 15-18 class levels, so as previous mentioned by others, the fear aura wasn't too scary. Henry- yeah, it was a satisfying encounter for all involved, as the first phase of the battle was fun. I guess I'm really asking because later in the adventure, there's another high level psion with no minions (except summons), and in an environment that's pretty neutral, but with good reasons not to just bounce out to a better environment. I have no doubt the players would have done the same thing (AMF), and since that guy is the adventure's real BBEG, that would have been anticlimatic. We stopped playing before we got to him though. Thorian had a bunch of interesting stuff in his post. Some of these, I don't see how they're useful here, but maybe I'm just not understanding something about the rules (it's happened before...) 1- Wall of force. Sure, if the BBEG spellcaster *knows* there's an AMF in play, wall of force can keep the AMF away. I'm not sure how he would know though until it's too late, unless he took a standard action to spellcraft the AMF as it was being cast or as a magical effect already in place. 2- Cube of Force. See above. 3- Contingency. Again, not sure how the lich knows there's an AMF, unless he's already in it or spellcraft it, and if he's already in it there will be no contingency going off unless he can step out, which he can't if he's grappled. 4- Mord's Disjunction. Sure, when applicable, this would work, though the guy would still need to be aware of the AMF. 5- Epic spells. Uh, no. 6- Psionics are different. In retrospect, I wish I would have used this option. That's the way I do it in my normal campaign, but for some reason chose to go the other way for this one shot. 7- Reduced boulder. Interesting. I can see pulling off a trick like that once (more than once would get a bit silly, I think). 8- Strong minions. I can think of lots of ways to keep the mage safe with minions, but I'm just not a believer that every mage will automatically have lots of minions, so I'm really looking for ways the mage can defend himself. 9- EX abilities. Sure, but not many spellcasters have all that many of them. 10- Prepared still spells that can save him while grappled. In normal circumstances, that would work fine. Unfortunately, in this circumstance, the lich rolled poorly on initiative and went last, so he was grappled and in the field before he could act. That's fine this time, but I'd rather avoid first round TKO's with BBEG's in the future. Every once in a while that's fine, but I think a climatic fight should last at least a couple rounds. 11- Forcecage. See 1 above. 12- Reputation. In some situations, certainly, a BBEG would know the players are coming and be ready to deal with AMF if he knows they like to use it. 13- Environment. I like all the environmental solutions. So far, it seems I'm hearing 1- Minions 2- If the guy knows there's an AMF before it nerfs him, there are several ways to deal with it 3- Cool environments that would hose someone not protected by magic Those are all great. However, what about the mage with no minions, who doesn't know there's an AMF coming (and I mean doesn't [b]know[/b]- I'm sure all higher level mages think about the possibilities of being attacked by someone using one), and is in a non-favourable location? I guess if the mage ever leaves his stonghold to attack something, he needs meatshields? If that's the way it is, that's a bit unfortunate. [/QUOTE]
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