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General Tabletop Discussion
*Dungeons & Dragons
Antimagic Ray Wizard Spell Clarification
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<blockquote data-quote="Greenfield" data-source="post: 6435551" data-attributes="member: 6669384"><p>Why not just outlaw pens? Or battlemats? Or AMF effects?</p><p></p><p>The point is that the AMF doesn't "block" anything. The rules specifically state that Area of Effect spells function normally outside of the AMF.</p><p></p><p>You want to say, "Except when they don't"? Okay, i you're the Dm you can make up any rules you like. But that caveat isn't in the rules anywhere. It's your own house rule.</p><p></p><p></p><p>If it said the effect was "blocked" you'd be right. </p><p></p><p>Let's look directly at the rules:</p><p></p><p></p><p>Note the portion I bolded. That's from the section describing AntiMagic in general.</p><p></p><p>The AMF spell description also says that spell effects are suppressed, not dispelled.</p><p></p><p>While it may appeal to your personal sensibilities about how things "should" work, AMF blocking Line of Effect isn't in the rules. In this case, the rules say the exact opposite. </p><p></p><p>As for things that are reproducible being subject to science: Variable damage and Saving throws that can flat out negate a spell effect kind of shoot the "reproducible" part of that argument down in flames. </p><p></p><p>Regardless, the point was that while physics might accidentally agree with how some spell effect works out, it's a coincidence. Actual physics is far too complicated to apply to magic systems, and it's a bad idea to try.</p><p></p><p>(I see an argument coming, so I'm taking the Hamster Cannon out of mothballs...)</p><p></p><p></p><p></p><p>Heh. You beat me to it.</p></blockquote><p>[/QUOTE]</p>
[QUOTE="Greenfield, post: 6435551, member: 6669384"] Why not just outlaw pens? Or battlemats? Or AMF effects? The point is that the AMF doesn't "block" anything. The rules specifically state that Area of Effect spells function normally outside of the AMF. You want to say, "Except when they don't"? Okay, i you're the Dm you can make up any rules you like. But that caveat isn't in the rules anywhere. It's your own house rule. If it said the effect was "blocked" you'd be right. Let's look directly at the rules: Note the portion I bolded. That's from the section describing AntiMagic in general. The AMF spell description also says that spell effects are suppressed, not dispelled. While it may appeal to your personal sensibilities about how things "should" work, AMF blocking Line of Effect isn't in the rules. In this case, the rules say the exact opposite. As for things that are reproducible being subject to science: Variable damage and Saving throws that can flat out negate a spell effect kind of shoot the "reproducible" part of that argument down in flames. Regardless, the point was that while physics might accidentally agree with how some spell effect works out, it's a coincidence. Actual physics is far too complicated to apply to magic systems, and it's a bad idea to try. (I see an argument coming, so I'm taking the Hamster Cannon out of mothballs...) Heh. You beat me to it.[/QUOTE] [/QUOTE]
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