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Any advice on running a low-magic-item campaign?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 2922453" data-attributes="member: 1165"><p>That's not particularly useful advice. For starters, the class bonus to Defense does not stack with armor, leaving armored fighter-types out in the cold.</p><p></p><p>Even the best case scenario - let's take a look at a 20th-level rogue. By that level, a rogue could have a +5 mithral chain shirt, giving a +9 AC bonus. The class bonus to Defense table gives him a +9 bonus (which he gets without wearing any armor), a total gain of zip. A +5 Ring of Protection gives a bigger bonus (obviously), and the low-magic rogue won't have one. He also won't get anything from an Amulet of Natural Armor or any other magic item sources. Even if given the max Defense possible (+12), the bonus is more than out-done by a Ring of Protection.</p><p></p><p>You might be better off giving a special class-bonus to AC that does <em>not</em> get affected by armor and approximates what you could get from magic - and you need to take shields into account and some corner cases. Now all you need to do is give each class abilities to replicate what they're missing from all the other magic items. Iron Heroes does something like this, but it's a lot less work for the DM and (if you ask me) much more fun, too.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 2922453, member: 1165"] That's not particularly useful advice. For starters, the class bonus to Defense does not stack with armor, leaving armored fighter-types out in the cold. Even the best case scenario - let's take a look at a 20th-level rogue. By that level, a rogue could have a +5 mithral chain shirt, giving a +9 AC bonus. The class bonus to Defense table gives him a +9 bonus (which he gets without wearing any armor), a total gain of zip. A +5 Ring of Protection gives a bigger bonus (obviously), and the low-magic rogue won't have one. He also won't get anything from an Amulet of Natural Armor or any other magic item sources. Even if given the max Defense possible (+12), the bonus is more than out-done by a Ring of Protection. You might be better off giving a special class-bonus to AC that does [i]not[/i] get affected by armor and approximates what you could get from magic - and you need to take shields into account and some corner cases. Now all you need to do is give each class abilities to replicate what they're missing from all the other magic items. Iron Heroes does something like this, but it's a lot less work for the DM and (if you ask me) much more fun, too. [/QUOTE]
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Any advice on running a low-magic-item campaign?
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