Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Any body have a 4e style disarm move?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4753740" data-attributes="member: 710"><p>It is a little "risky" to allow it, but I think the designers might have been a little conservative with effects besides bull rush and grab. </p><p></p><p>My guideline at the moment is - if the attacker has combat advantage, he can make a STR (maybe even DEX) attack to trip a foe (and maybe even disarm?) - but deals no damage. That's a strong opportunity cost in my estimation - you spend your actions, can't deal damage, and you lose an opportunity to use combat advantage. Most characters would probably rather use an encounter or daily power when they have combat advantage raher than merely knock their opponent prone - but sometimes this option might be interesting anyway. (For example, to aid he Rogue to get Sneak Attack or enable another character to use his encounter or daily - or to merely run away afterwards.)</p><p></p><p>---</p><p></p><p>Disarms main problem has always been reliance on magical items that is built into the game system. 4E might have reduced the number of items that are cruicial for it, but it still has them. If you want to use it more often in your games, maybe remove the enhancement bonuses from the game and replace them with inherent bonuses depending on level. </p><p></p><p>---</p><p></p><p>For a monster power: </p><p></p><p>Disarming Strike (At-Will/Recharge 5 6/Encounter; Reliable): Standard Action. Target: One creature that grants combat advantage and/or** is bloodied, Monster attack bonus vs Reflex. Hit: Target is disarmed and its weapon drops to the ground on an adjacent square chosen by the attacker</p><p></p><p>*) Whatever you prefer. I think "one-trick ponies" that use an annoying power are terrible, so I would probably go with encounter.</p><p>**) Pick between: One condition needs to apply, either condition needs to apply, both conditions need to apply. Also dependent on how common you want it see used. If you want to have it an encounter power, you might even decide that there is no prerequisite for the target.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4753740, member: 710"] It is a little "risky" to allow it, but I think the designers might have been a little conservative with effects besides bull rush and grab. My guideline at the moment is - if the attacker has combat advantage, he can make a STR (maybe even DEX) attack to trip a foe (and maybe even disarm?) - but deals no damage. That's a strong opportunity cost in my estimation - you spend your actions, can't deal damage, and you lose an opportunity to use combat advantage. Most characters would probably rather use an encounter or daily power when they have combat advantage raher than merely knock their opponent prone - but sometimes this option might be interesting anyway. (For example, to aid he Rogue to get Sneak Attack or enable another character to use his encounter or daily - or to merely run away afterwards.) --- Disarms main problem has always been reliance on magical items that is built into the game system. 4E might have reduced the number of items that are cruicial for it, but it still has them. If you want to use it more often in your games, maybe remove the enhancement bonuses from the game and replace them with inherent bonuses depending on level. --- For a monster power: Disarming Strike (At-Will/Recharge 5 6/Encounter; Reliable): Standard Action. Target: One creature that grants combat advantage and/or** is bloodied, Monster attack bonus vs Reflex. Hit: Target is disarmed and its weapon drops to the ground on an adjacent square chosen by the attacker *) Whatever you prefer. I think "one-trick ponies" that use an annoying power are terrible, so I would probably go with encounter. **) Pick between: One condition needs to apply, either condition needs to apply, both conditions need to apply. Also dependent on how common you want it see used. If you want to have it an encounter power, you might even decide that there is no prerequisite for the target. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Any body have a 4e style disarm move?
Top