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General Tabletop Discussion
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Any books with rules about hiring fighter-class mercenaries?
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<blockquote data-quote="BASHMAN" data-source="post: 1480915" data-attributes="member: 8277"><p><strong>Personally, Warrior class should be abolished</strong></p><p></p><p>Personally, I think that making warrior and fighter seperate classes was one of the dumb things 3rd edition did amongst a myriad of things they actually fixed. Just when you thought they got rid of 0th level humans, here comes the commoner class! Warrior is much better than that, but still sucks compared to fighter. </p><p></p><p>OD&D had it right: most soldiers in armies are 1st level fighters, with officers and NCOs usually at higher levels. </p><p></p><p>BUt third ed is at least better than AD&D that listed Kings being guarded by 0th level human fighters-- a.k.a. goblin meat. </p><p></p><p>Still, I think that as a GM, I would rule that there is no warrior class. Warriors are either fighters, barbarians, paladins, or rangers-- that is it. </p><p></p><p>The problem with that is that it would make the majority of humanoids listed in the MM use d10s instead of d8s for hit dice, and they would have more feats. Who cares? The PCs have such a ridiculous advantage as it is, they can take one better prepared enemies! Even the odds! OD&D parties have had to deal with this for decades. Heck, in OD&D, monsters were better off than fighters of the same hitdice because their Thac0s were better! And players still managed to come out on top.</p></blockquote><p></p>
[QUOTE="BASHMAN, post: 1480915, member: 8277"] [b]Personally, Warrior class should be abolished[/b] Personally, I think that making warrior and fighter seperate classes was one of the dumb things 3rd edition did amongst a myriad of things they actually fixed. Just when you thought they got rid of 0th level humans, here comes the commoner class! Warrior is much better than that, but still sucks compared to fighter. OD&D had it right: most soldiers in armies are 1st level fighters, with officers and NCOs usually at higher levels. BUt third ed is at least better than AD&D that listed Kings being guarded by 0th level human fighters-- a.k.a. goblin meat. Still, I think that as a GM, I would rule that there is no warrior class. Warriors are either fighters, barbarians, paladins, or rangers-- that is it. The problem with that is that it would make the majority of humanoids listed in the MM use d10s instead of d8s for hit dice, and they would have more feats. Who cares? The PCs have such a ridiculous advantage as it is, they can take one better prepared enemies! Even the odds! OD&D parties have had to deal with this for decades. Heck, in OD&D, monsters were better off than fighters of the same hitdice because their Thac0s were better! And players still managed to come out on top. [/QUOTE]
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Any books with rules about hiring fighter-class mercenaries?
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