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Any cool Skill Challenges you've run in 5e?
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<blockquote data-quote="Lyxen" data-source="post: 8583955" data-attributes="member: 7032025"><p>Any cool skill challenge I've run with 5e ? None. Any incredible roleplaying sessions where players tried, <u>in character</u> to convince NPCs to help them or even simply not to kill them ? I can't count.</p><p></p><p>For example, in Avernus, managing a small army as a coalition of enemy warlords and bluffing their way into a siege held by theoretically allied but practically opposed Princes of Hell.</p><p></p><p>Especially since, as you say, you "view Halastar as someone who becomes bored quickly and with some exaggerated version of ADD", why do you think he would have listened to more than one request ? Just make the right one or he just leaves. You have to choose wisely, and make a good case, but you have one chance, what's the logic of having 10 potential arguments ? </p><p></p><p>I appreciate the inventivity here, but this is a situation for inventivity <u>by the players</u>, <u>for their characters</u>, taking into account their personality and capabilities. Setting all the courses of action and allocating DCs in advance is exactly why it's good that Skill Challenges were not brought into 5e. 4e was very formal, and they fitted well within it, 5e is everything but formal and does not need them, just good roleplaying on all side and a quick ruling by the DM about a DC, if need be. Or, you could use the "Ignore the Dice" method of the DMG, where if the players have their character make enough of a good job of it, you don't roll the dice, and the same if they totally botch it.</p><p></p><p>P.S.: and I mean of course in character, a very glib player playing a character with 8 Cha and no social skill, and delivering a flowery speech in a commanding voice is botching it.</p><p></p><p>P.P.S.: There might be some cases where a skill challenge is appropriate, for example maintaining a ship afloat during a storm, because there are many technical things to do, but for social situations, especially one as simple as the example, count me out.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8583955, member: 7032025"] Any cool skill challenge I've run with 5e ? None. Any incredible roleplaying sessions where players tried, [U]in character[/U] to convince NPCs to help them or even simply not to kill them ? I can't count. For example, in Avernus, managing a small army as a coalition of enemy warlords and bluffing their way into a siege held by theoretically allied but practically opposed Princes of Hell. Especially since, as you say, you "view Halastar as someone who becomes bored quickly and with some exaggerated version of ADD", why do you think he would have listened to more than one request ? Just make the right one or he just leaves. You have to choose wisely, and make a good case, but you have one chance, what's the logic of having 10 potential arguments ? I appreciate the inventivity here, but this is a situation for inventivity [U]by the players[/U], [U]for their characters[/U], taking into account their personality and capabilities. Setting all the courses of action and allocating DCs in advance is exactly why it's good that Skill Challenges were not brought into 5e. 4e was very formal, and they fitted well within it, 5e is everything but formal and does not need them, just good roleplaying on all side and a quick ruling by the DM about a DC, if need be. Or, you could use the "Ignore the Dice" method of the DMG, where if the players have their character make enough of a good job of it, you don't roll the dice, and the same if they totally botch it. P.S.: and I mean of course in character, a very glib player playing a character with 8 Cha and no social skill, and delivering a flowery speech in a commanding voice is botching it. P.P.S.: There might be some cases where a skill challenge is appropriate, for example maintaining a ship afloat during a storm, because there are many technical things to do, but for social situations, especially one as simple as the example, count me out. [/QUOTE]
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