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Any core rules on extracting poison from a wyvern?
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<blockquote data-quote="Gregor" data-source="post: 1062389" data-attributes="member: 11751"><p>Ya, my bad on the poison use thing. Thanks for the correction.</p><p></p><p>So lets assume Knowledge Nature allows you to locate the poison, how should one remove it? I guess if you go with agility, as KaeYoss has suggested (makes sense due to the precision cutting etc required), then perhaps a Dex check to remove it? Maybe a survival check?</p><p></p><p>Any ideas on other forms of poison?</p><p></p><p></p><p></p><p>Lets dish out some ideas here and make our own. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Cheers,</p></blockquote><p></p>
[QUOTE="Gregor, post: 1062389, member: 11751"] Ya, my bad on the poison use thing. Thanks for the correction. So lets assume Knowledge Nature allows you to locate the poison, how should one remove it? I guess if you go with agility, as KaeYoss has suggested (makes sense due to the precision cutting etc required), then perhaps a Dex check to remove it? Maybe a survival check? Any ideas on other forms of poison? Lets dish out some ideas here and make our own. :D Cheers, [/QUOTE]
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Any core rules on extracting poison from a wyvern?
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