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Community
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Any down sides to having DM fail to detect illusions?
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<blockquote data-quote="Tovec" data-source="post: 5723522" data-attributes="member: 95493"><p>This and</p><p></p><p>This are the same argument. You even say "compelling" and "argument/case".</p><p></p><p></p><p>You may not want to put DnD and Reality in the same sentence.</p><p></p><p>Magic is a primeval force, agreed. MORE prevalent than gravity in many cases.</p><p></p><p>A DM or a player.</p><p>I'd also like to point out. Change without real justification isn't good or bad, it's just change.</p><p></p><p>[MENTION=892]Particle_Man[/MENTION] You aren't doing away with illusion/magic transparency. You can't by definition. Illusions ARE magic, so its more like doing away with magic/magic transparency. Once again I implore you, if you dislike Detect Magic then BAN THE SPELL!</p><p>Also, I don't know about blue-skinned elves but I have scaly blue-skinned orcs, does that count?</p><p></p><p>Change isn't bad by itself, it is bad when it fundamentally changes the game. I have said, in this thread and the other, to re-examine how illusions work. If you think they do not work properly then fix the core concept. Don't keep them the way they are, in their full broken condition, and blame a different spell which works well against all other types of magic. Fix the school and DM won't matter. Change how they function, change how the saves work, change how to counter them, how to dispel then, when they grant a save, how their damage works, how they are controlled, how they interact, etc. THEN worry about detect magic. I imagine that when the other issues are solved that DM won't really factor into it.</p></blockquote><p></p>
[QUOTE="Tovec, post: 5723522, member: 95493"] This and This are the same argument. You even say "compelling" and "argument/case". You may not want to put DnD and Reality in the same sentence. Magic is a primeval force, agreed. MORE prevalent than gravity in many cases. A DM or a player. I'd also like to point out. Change without real justification isn't good or bad, it's just change. [MENTION=892]Particle_Man[/MENTION] You aren't doing away with illusion/magic transparency. You can't by definition. Illusions ARE magic, so its more like doing away with magic/magic transparency. Once again I implore you, if you dislike Detect Magic then BAN THE SPELL! Also, I don't know about blue-skinned elves but I have scaly blue-skinned orcs, does that count? Change isn't bad by itself, it is bad when it fundamentally changes the game. I have said, in this thread and the other, to re-examine how illusions work. If you think they do not work properly then fix the core concept. Don't keep them the way they are, in their full broken condition, and blame a different spell which works well against all other types of magic. Fix the school and DM won't matter. Change how they function, change how the saves work, change how to counter them, how to dispel then, when they grant a save, how their damage works, how they are controlled, how they interact, etc. THEN worry about detect magic. I imagine that when the other issues are solved that DM won't really factor into it. [/QUOTE]
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Any down sides to having DM fail to detect illusions?
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