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<blockquote data-quote="Sam Witt" data-source="post: 1873755" data-attributes="member: 1449"><p>Can't say much about archery as none of my characters use it. I have hunted with a few archers and they do all right - their damage is useful as the monster closes to combat and they can move around the edges of combat and fire arrows at the critter once it's engaged.</p><p></p><p>One thing about EQ2 is that they discourage 'kiting' or anything that looks remotely like it. So, while you can do good damage with arrows, you need to have some way to either make them stand still (mages with root spells are good) or have a party that keeps the things attention.</p><p></p><p>Sam</p><p></p><p>ps - After playing WOW for a couple of days now, I agree more and more with EQ2s stance on ranged combat. There has to be some sort of risk involved or missile fighters dominate. The hunter class, for example, can brutalize at opponents at range, which makes hunting up until the low-20s trivially easy. It may get more difficult later, but the ability to fire away for large damage at extreme range doesn't seem very sporting to me.</p></blockquote><p></p>
[QUOTE="Sam Witt, post: 1873755, member: 1449"] Can't say much about archery as none of my characters use it. I have hunted with a few archers and they do all right - their damage is useful as the monster closes to combat and they can move around the edges of combat and fire arrows at the critter once it's engaged. One thing about EQ2 is that they discourage 'kiting' or anything that looks remotely like it. So, while you can do good damage with arrows, you need to have some way to either make them stand still (mages with root spells are good) or have a party that keeps the things attention. Sam ps - After playing WOW for a couple of days now, I agree more and more with EQ2s stance on ranged combat. There has to be some sort of risk involved or missile fighters dominate. The hunter class, for example, can brutalize at opponents at range, which makes hunting up until the low-20s trivially easy. It may get more difficult later, but the ability to fire away for large damage at extreme range doesn't seem very sporting to me. [/QUOTE]
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