Numion
First Post
Hi!
I've been getting more anxious to DM again now that I've been a player for a while. I've been buying Dungeon magazines, looking for an outline for a campaign of connected, pre-made adventures. I'm too busy to completely make a campaign from scratch, so I'll use mostly pre-made, with probably some single adventures made by myself.
Anyway, I started to look at other published adventures, and found out that Necromancer games has a few out. Large ones too. Trouble at Durbenford is a 200+ pages hardcover adventure, and I found a couple of favorable reviews, so I bought it. I've been wanting for a big HC adventure / mini-campaign for while (harkens back to my liking of similar things for WHFRP). It looks very good, even though I've had little time to properly read to it through. It's a whole campaign area with different locales, sub-plots and such, you know, makings of a grand adventure.
I'll probably use this in the future - I may need other adventures to get the PCs to proper level. Vault of Larin Karr (also by necros) was for the proper levels, IIRC. Maybe I'll check that one out.
The reviews I found were not playtest reviews though, so I'm asking you guys if anyone has played or DMed this? How did it go?
I've been getting more anxious to DM again now that I've been a player for a while. I've been buying Dungeon magazines, looking for an outline for a campaign of connected, pre-made adventures. I'm too busy to completely make a campaign from scratch, so I'll use mostly pre-made, with probably some single adventures made by myself.
Anyway, I started to look at other published adventures, and found out that Necromancer games has a few out. Large ones too. Trouble at Durbenford is a 200+ pages hardcover adventure, and I found a couple of favorable reviews, so I bought it. I've been wanting for a big HC adventure / mini-campaign for while (harkens back to my liking of similar things for WHFRP). It looks very good, even though I've had little time to properly read to it through. It's a whole campaign area with different locales, sub-plots and such, you know, makings of a grand adventure.
I'll probably use this in the future - I may need other adventures to get the PCs to proper level. Vault of Larin Karr (also by necros) was for the proper levels, IIRC. Maybe I'll check that one out.
The reviews I found were not playtest reviews though, so I'm asking you guys if anyone has played or DMed this? How did it go?