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Any Fighting Fantasy Conversion Notes?
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<blockquote data-quote="Jer" data-source="post: 3494546" data-attributes="member: 19857"><p>Firetop Mountain was the first FFG book I ever got, which means that it holds a deep bit of nostalgia for me. My parents got it for my as a Christmas present -- I was into both D&D and Choose-Your-Own-Adventures at the time and I didn't even know the FFG books existed (I guess they didn't much in the US - they came out slowly for the next few years after that).</p><p></p><p>Discounting nostalgia, though, I guess City of Thieves was actually my favorite of the fantasy-based FFG books - I spent a lot of time running through that one over and over again, trying out different paths through the city.</p><p></p><p>My favorite of all time, though, was probably "House of Hades" (which I think was called "House of Hell" in the UK). I spent hours with that one, dying periodically in various horrific ways trying to get out of that damned house. I turned a good chunk of the map I made for that one into a Call of Cthulhu adventure at one point too -- the players certainly weren't expecting demons in their CoC game, but it's nice to shake up expectations every once in a while.</p></blockquote><p></p>
[QUOTE="Jer, post: 3494546, member: 19857"] Firetop Mountain was the first FFG book I ever got, which means that it holds a deep bit of nostalgia for me. My parents got it for my as a Christmas present -- I was into both D&D and Choose-Your-Own-Adventures at the time and I didn't even know the FFG books existed (I guess they didn't much in the US - they came out slowly for the next few years after that). Discounting nostalgia, though, I guess City of Thieves was actually my favorite of the fantasy-based FFG books - I spent a lot of time running through that one over and over again, trying out different paths through the city. My favorite of all time, though, was probably "House of Hades" (which I think was called "House of Hell" in the UK). I spent hours with that one, dying periodically in various horrific ways trying to get out of that damned house. I turned a good chunk of the map I made for that one into a Call of Cthulhu adventure at one point too -- the players certainly weren't expecting demons in their CoC game, but it's nice to shake up expectations every once in a while. [/QUOTE]
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