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General Tabletop Discussion
*Dungeons & Dragons
Any further clarification to Hiding in Player's Handbook?
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<blockquote data-quote="Li Shenron" data-source="post: 6359612" data-attributes="member: 1465"><p>Liked the article.</p><p></p><p>I think the DMG should add more clarifications. For example, cover and concealment <em>usually </em> both allow to hide, but they are very different things, e.g.:</p><p></p><p>- a thick glass pane <em>covers</em> you but doesn't <em>hide</em> you</p><p>- a thin opaque curtain <em>hides</em> you but doesn't <em>cover</em> you</p><p></p><p>Being <em>visible</em> is a different thing than being <em>located</em> by someone: the invisible monster/character can be located (i.e. they know there it is) for instance if it's standing into water or sand, of if it's moving, or if it just turned invisible a moment ago. In some corner case (<em>Mirror Image</em>, displacer beasts) someone can even be visible but its true location unknown.</p><p></p><p>I think 3e had somewhat clearer description for hiding:</p><p></p><p>" You need cover or concealment in order to attempt a Hide check. <u>Total cover or total concealment </u>usually (but not always; see Special, below) <u>obviates the need for a Hide check</u>, since nothing can see you anyway.</p><p></p><p>If people are observing you, even casually, you can’t hide. You can run around a corner or behind cover so that you’re out of sight and then hide, but the others then know at least where you went.</p><p></p><p>If your observers are momentarily distracted (such as by a Bluff check; see below), though, you can attempt to hide. While the others turn their attention from you, you can attempt a Hide check if you can get to a hiding place of some kind. (As a general guideline, the hiding place has to be within 1 foot per rank you have in Hide.) This check, however, is made at a -10 penalty because you have to move fast.</p><p></p><p>Sniping</p><p></p><p>If you’ve already successfully hidden at least 10 feet from your target, you can make one ranged attack, then immediately hide again. You take a -20 penalty on your Hide check to conceal yourself after the shot. "</p><p></p><p>---</p><p></p><p>Generally I have problems with invisible stuff or similarly with blinded characters.</p><p></p><p>Say you're in total darkness, and you are attacked by someone with darkvision. Probably the attacker still needs a Hide check, because that includes not making noises. But if your Perception wins, you know where it is but you still can't see it! Can we say it's not technically <em>hidden</em> anymore?</p><p></p><p>But even if it's not hidden, at best you know <em>where</em> it is... but how can you defend normally (dodge, parry) from its attacks, since you don't <em>see</em> the attacks? Shouldn't it still have advantage to attack you?</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6359612, member: 1465"] Liked the article. I think the DMG should add more clarifications. For example, cover and concealment [I]usually [/I] both allow to hide, but they are very different things, e.g.: - a thick glass pane [I]covers[/I] you but doesn't [I]hide[/I] you - a thin opaque curtain [I]hides[/I] you but doesn't [I]cover[/I] you Being [I]visible[/I] is a different thing than being [I]located[/I] by someone: the invisible monster/character can be located (i.e. they know there it is) for instance if it's standing into water or sand, of if it's moving, or if it just turned invisible a moment ago. In some corner case ([I]Mirror Image[/I], displacer beasts) someone can even be visible but its true location unknown. I think 3e had somewhat clearer description for hiding: " You need cover or concealment in order to attempt a Hide check. [U]Total cover or total concealment [/U]usually (but not always; see Special, below) [U]obviates the need for a Hide check[/U], since nothing can see you anyway. If people are observing you, even casually, you can’t hide. You can run around a corner or behind cover so that you’re out of sight and then hide, but the others then know at least where you went. If your observers are momentarily distracted (such as by a Bluff check; see below), though, you can attempt to hide. While the others turn their attention from you, you can attempt a Hide check if you can get to a hiding place of some kind. (As a general guideline, the hiding place has to be within 1 foot per rank you have in Hide.) This check, however, is made at a -10 penalty because you have to move fast. Sniping If you’ve already successfully hidden at least 10 feet from your target, you can make one ranged attack, then immediately hide again. You take a -20 penalty on your Hide check to conceal yourself after the shot. " --- Generally I have problems with invisible stuff or similarly with blinded characters. Say you're in total darkness, and you are attacked by someone with darkvision. Probably the attacker still needs a Hide check, because that includes not making noises. But if your Perception wins, you know where it is but you still can't see it! Can we say it's not technically [I]hidden[/I] anymore? But even if it's not hidden, at best you know [I]where[/I] it is... but how can you defend normally (dodge, parry) from its attacks, since you don't [I]see[/I] the attacks? Shouldn't it still have advantage to attack you? [/QUOTE]
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Any further clarification to Hiding in Player's Handbook?
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