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General Tabletop Discussion
*Dungeons & Dragons
Any further clarification to Hiding in Player's Handbook?
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<blockquote data-quote="Prism" data-source="post: 6359920" data-attributes="member: 9501"><p>With you there. I might be a little stricter about the auto fail part though. If the rogue, in combat hides behind a wall and then pops out in the same round or even a round or two later I would say an hide attempts would auto fail as the enemies would be watching that corner - unless a distraction was created to help the initial hide "where did that rogue go?" or the eventual attack.</p><p></p><p>If the rogue moves out of the room and then comes back in from a different corridor then I'd be far more likely to allow the distraction to work. </p><p></p><p>If an enemy was stood in a good position to continually observe the room I would probably always allow them to automatically see a rogue trying to attack from partial cover - again unless a distraction was created</p></blockquote><p></p>
[QUOTE="Prism, post: 6359920, member: 9501"] With you there. I might be a little stricter about the auto fail part though. If the rogue, in combat hides behind a wall and then pops out in the same round or even a round or two later I would say an hide attempts would auto fail as the enemies would be watching that corner - unless a distraction was created to help the initial hide "where did that rogue go?" or the eventual attack. If the rogue moves out of the room and then comes back in from a different corridor then I'd be far more likely to allow the distraction to work. If an enemy was stood in a good position to continually observe the room I would probably always allow them to automatically see a rogue trying to attack from partial cover - again unless a distraction was created [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Any further clarification to Hiding in Player's Handbook?
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