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General Tabletop Discussion
*Dungeons & Dragons
Any further clarification to Hiding in Player's Handbook?
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<blockquote data-quote="Uller" data-source="post: 6360674" data-attributes="member: 413"><p>People are making this needlessly difficult. Last night our woodelf rogue (+11 stealth) was sniping a large group of lemures and spined devils from inside a ruin. She started the combat hidden. Made a stealth check vs passive perception, attacked with advantage, moved and hid again with cunning action. The devils moved in to try to find her. At first they did double moves and relied on passive perception. Then they tried single moves and a search action. As they started to corner her I gave her disadvantage on her checks (but with +11...12 min). </p><p></p><p>If she had just stayed in one place I wouldn't have allowed it. But as long as she could be mobile I let her do it because it is an important class feature to be able to attack, move and hide. For a DM to require some extravagant explanation every time would be tedious and would be like asking the evoker to explain how he sculps his fireball spell to miss the fighter but not the three ogres that are surrounding him.</p><p></p><p>Poking your head out from tthe same place more than once...no. moving and finding a new spot...yes. if the enemy moves and your spot is still viable...yes. if they move to make your hiding spot no longer viable...no unless they have some other distraction (such as charging the fighter). Having a low wisdom against a stealthy foe has consequences.</p></blockquote><p></p>
[QUOTE="Uller, post: 6360674, member: 413"] People are making this needlessly difficult. Last night our woodelf rogue (+11 stealth) was sniping a large group of lemures and spined devils from inside a ruin. She started the combat hidden. Made a stealth check vs passive perception, attacked with advantage, moved and hid again with cunning action. The devils moved in to try to find her. At first they did double moves and relied on passive perception. Then they tried single moves and a search action. As they started to corner her I gave her disadvantage on her checks (but with +11...12 min). If she had just stayed in one place I wouldn't have allowed it. But as long as she could be mobile I let her do it because it is an important class feature to be able to attack, move and hide. For a DM to require some extravagant explanation every time would be tedious and would be like asking the evoker to explain how he sculps his fireball spell to miss the fighter but not the three ogres that are surrounding him. Poking your head out from tthe same place more than once...no. moving and finding a new spot...yes. if the enemy moves and your spot is still viable...yes. if they move to make your hiding spot no longer viable...no unless they have some other distraction (such as charging the fighter). Having a low wisdom against a stealthy foe has consequences. [/QUOTE]
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Any further clarification to Hiding in Player's Handbook?
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