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Any games to get excited about in 2009?
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<blockquote data-quote="Steel_Wind" data-source="post: 4606540" data-attributes="member: 20741"><p>The whole concept of exclusive titles has essentially died. It was always a concept that occurred in the past more due to happenstance than by clever design or any real marketing inititative. If you think otherwise, well... for the most part, it just looked that way.</p><p></p><p>Games simply cost too much to make. As a game developer, the only way to rationally recover your investment is to multi-sku your game across as many platforms as you can afford to implement the game on. </p><p></p><p>There were exclusive titles earlier in this Next generation batch of titles, but that was principally due to the fact that the PS3's release was delayed. Now? If you can do the game for 360 as well as PS3 - it makes sense to do it that way. For the PC and Wii? Sure - that too if your game concept extends across those hardware brands as well.</p><p></p><p>That's just good business sense, that's all. </p><p></p><p>On a separate but closely related topic, our household finally got a PS3 for Xmas this year. We have not even opened it yet though. It's literally still sitting in a box in the living room.</p><p></p><p>Pretty odd way to treat a major Xmas giftie you say? True enough. The reason for this is because we already have a 360 and my oldest son also got a gaming PC for Xmas as well. So... there has been no pressing need to open it yet. When we do open it, my guess is that its first use will be as a Blu Ray player - not as a game console. But we'll get to that today or tomorrow.</p><p></p><p>Don't get me wrong, I really like the 360. I think Xbox Live, in particular, is especially well done and my older son enjoys it a lot. But the one thing that annoys me most about our XBox 360 is that it is an original release version model of the system. It's been a trooper, and never a Red Ring of Death to be seen...</p><p></p><p>But it still sounds like a Harrier Jump Jet when it is on and frankly - that drives me nuts. The sound the thing makes when it is on is pretty hard to tolerate. (Yes, they have improved the design in subsequent models and you can install your game to the drive to improve the sound on even the original release model if you want to reduce the sound issue. But it's a release model, with a 20 gig drive so it makes a lot of noise and there's not a lot of HD space to install to in any event after you take the demands of XBox Live DLC into account.)</p><p></p><p>So... to return to the topic at hand: if there are simultaneous releases of some major new games this year that we are going to get, due to the WHINING ENGINE sound aspect of the 360 - I am going to give the PS3 version of the game a try first. </p><p></p><p>And then we'll see if the PS3 is a preferable platform to play it on vs the 360. I am anticipating that there will be no significant difference between the two - other than the noise factor - and that this will favour in the long run my preference for getting games for the PS3 over our particular model of the 360. If I can use a mouse and keyboard on the PS3 version of the game to play it? Then that will definitely mean the PS3 version of the game will out in our home.</p><p></p><p>And yes, for the record, we have a Wii as well. The 360 (and eventually the PS3) are in the living room - hooked up to a 1080p. The Wii is in the basement hooked up to an old standard Def TV. My three year old plays on it but the rest of the family does not bother with it. Despite its strong sales among casual gamers, that would not describe my family. The Wii has simply been exiled off of our island. The games - and the interest - just isn't there. If there is a cool driving game or other title pitched at a very young player and my youngest son might enjoy it? We'll pick up one or two games for it over the course of the year, but otherwise, the Wii has lost the battle for console dominance in our home.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 4606540, member: 20741"] The whole concept of exclusive titles has essentially died. It was always a concept that occurred in the past more due to happenstance than by clever design or any real marketing inititative. If you think otherwise, well... for the most part, it just looked that way. Games simply cost too much to make. As a game developer, the only way to rationally recover your investment is to multi-sku your game across as many platforms as you can afford to implement the game on. There were exclusive titles earlier in this Next generation batch of titles, but that was principally due to the fact that the PS3's release was delayed. Now? If you can do the game for 360 as well as PS3 - it makes sense to do it that way. For the PC and Wii? Sure - that too if your game concept extends across those hardware brands as well. That's just good business sense, that's all. On a separate but closely related topic, our household finally got a PS3 for Xmas this year. We have not even opened it yet though. It's literally still sitting in a box in the living room. Pretty odd way to treat a major Xmas giftie you say? True enough. The reason for this is because we already have a 360 and my oldest son also got a gaming PC for Xmas as well. So... there has been no pressing need to open it yet. When we do open it, my guess is that its first use will be as a Blu Ray player - not as a game console. But we'll get to that today or tomorrow. Don't get me wrong, I really like the 360. I think Xbox Live, in particular, is especially well done and my older son enjoys it a lot. But the one thing that annoys me most about our XBox 360 is that it is an original release version model of the system. It's been a trooper, and never a Red Ring of Death to be seen... But it still sounds like a Harrier Jump Jet when it is on and frankly - that drives me nuts. The sound the thing makes when it is on is pretty hard to tolerate. (Yes, they have improved the design in subsequent models and you can install your game to the drive to improve the sound on even the original release model if you want to reduce the sound issue. But it's a release model, with a 20 gig drive so it makes a lot of noise and there's not a lot of HD space to install to in any event after you take the demands of XBox Live DLC into account.) So... to return to the topic at hand: if there are simultaneous releases of some major new games this year that we are going to get, due to the WHINING ENGINE sound aspect of the 360 - I am going to give the PS3 version of the game a try first. And then we'll see if the PS3 is a preferable platform to play it on vs the 360. I am anticipating that there will be no significant difference between the two - other than the noise factor - and that this will favour in the long run my preference for getting games for the PS3 over our particular model of the 360. If I can use a mouse and keyboard on the PS3 version of the game to play it? Then that will definitely mean the PS3 version of the game will out in our home. And yes, for the record, we have a Wii as well. The 360 (and eventually the PS3) are in the living room - hooked up to a 1080p. The Wii is in the basement hooked up to an old standard Def TV. My three year old plays on it but the rest of the family does not bother with it. Despite its strong sales among casual gamers, that would not describe my family. The Wii has simply been exiled off of our island. The games - and the interest - just isn't there. If there is a cool driving game or other title pitched at a very young player and my youngest son might enjoy it? We'll pick up one or two games for it over the course of the year, but otherwise, the Wii has lost the battle for console dominance in our home. [/QUOTE]
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