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Any good 8th lvl divination spells not in PhB?
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 630410" data-attributes="member: 6533"><p>If all else fails you might look to other games for inspiration.</p><p></p><p>There's a charm I love from Exalted called With One Mind, and it basically allows the caster to allow everyone else in her 'party' to read each other's minds. This in turn lets them coordinate their actions in battle more effectively.</p><p></p><p>For DnD I would allow similar spells to cause affects like giving everyone within a certain distance of each other Combat Reflexes and bonuses to AC.</p><p></p><p>Actually, there should be a class of spells that enables the caster to allow other to divine things.</p><p></p><p>Aside from the obvious implications you could put forward nicely poetic and wicked spells.</p><p></p><p>Like casting a divination spell on someone that lets them see a moment of true valor from the past and inspires them to great heights of courage.</p><p></p><p>Or a spell that gives someone else a vision of the most horrible place in Hell and overwhelms them with despair.</p><p></p><p>A very nice divination would be something that lets you see what spells another caster has memorized. That would certainly be worth eighth level.</p><p></p><p>Lower levels spells of that type might simply give you bonuses to countermagic or initiative.</p><p></p><p>But to actually reads a wizard's memorized spells a few hours before you fight her would be wicked beyond belief.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 630410, member: 6533"] If all else fails you might look to other games for inspiration. There's a charm I love from Exalted called With One Mind, and it basically allows the caster to allow everyone else in her 'party' to read each other's minds. This in turn lets them coordinate their actions in battle more effectively. For DnD I would allow similar spells to cause affects like giving everyone within a certain distance of each other Combat Reflexes and bonuses to AC. Actually, there should be a class of spells that enables the caster to allow other to divine things. Aside from the obvious implications you could put forward nicely poetic and wicked spells. Like casting a divination spell on someone that lets them see a moment of true valor from the past and inspires them to great heights of courage. Or a spell that gives someone else a vision of the most horrible place in Hell and overwhelms them with despair. A very nice divination would be something that lets you see what spells another caster has memorized. That would certainly be worth eighth level. Lower levels spells of that type might simply give you bonuses to countermagic or initiative. But to actually reads a wizard's memorized spells a few hours before you fight her would be wicked beyond belief. [/QUOTE]
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Any good 8th lvl divination spells not in PhB?
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