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Any good adventures in Ravenloft?
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 4794530" data-attributes="member: 31506"><p>Its a dungeon filled with a bunch of monsters. You open a room, and hey, there's gargoyes! You open another, and spectres and wraiths! You open another and its a banshee! </p><p></p><p>There's also a fair amount magical loot, for a 5-7th level adventure in addition to the sunblade and symbol/icon, including 3 +3 maces (in the same room!) and several +2 swords - one of which is intelligent, but isnt bothered to be given a name... I guess too much space was used statting out various 0th level humans in the town in case the DM couldnt improvse when the PC's went on a rampage. Its also got about 100,000 GP to destroy the local economy (including 20,000 electrum pieces to confuse the local economy), a 50,000 gp book, etc. I guess they needed to give people level bumps by rolling in gold to erase those level drains or something.</p><p></p><p>Kill things, take stuff.</p><p></p><p>Its a basic dungeon crawl, where you collect pieces of the triforce... err, sunblade, holy symbol and icon of ravenkind to help defeat the big boss. If it was published today, people would be complaining about it being video gamey. Its got some well written boxed text, but in my opinion, the biggest thing I6 has going for it is nostalgia. Otherwise its a fairly standard haunted house adventure. I do take back the terrible statement... its not actually terrible, just very over rated.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 4794530, member: 31506"] Its a dungeon filled with a bunch of monsters. You open a room, and hey, there's gargoyes! You open another, and spectres and wraiths! You open another and its a banshee! There's also a fair amount magical loot, for a 5-7th level adventure in addition to the sunblade and symbol/icon, including 3 +3 maces (in the same room!) and several +2 swords - one of which is intelligent, but isnt bothered to be given a name... I guess too much space was used statting out various 0th level humans in the town in case the DM couldnt improvse when the PC's went on a rampage. Its also got about 100,000 GP to destroy the local economy (including 20,000 electrum pieces to confuse the local economy), a 50,000 gp book, etc. I guess they needed to give people level bumps by rolling in gold to erase those level drains or something. Kill things, take stuff. Its a basic dungeon crawl, where you collect pieces of the triforce... err, sunblade, holy symbol and icon of ravenkind to help defeat the big boss. If it was published today, people would be complaining about it being video gamey. Its got some well written boxed text, but in my opinion, the biggest thing I6 has going for it is nostalgia. Otherwise its a fairly standard haunted house adventure. I do take back the terrible statement... its not actually terrible, just very over rated. [/QUOTE]
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Any good adventures in Ravenloft?
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