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Any good alternate familiar rules out there?
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<blockquote data-quote="Stormborn" data-source="post: 3793744" data-attributes="member: 14041"><p>You can check out a list of all Dragon articles related to familiars by going here:</p><p><a href="http://www.aeolia.net/dragondex/articles-subject.html#f" target="_blank">DragonDex: "F"</a></p><p></p><p>Don't know if there is really anything there that can help you. </p><p></p><p>To me there are some different ways you could go with this.</p><p></p><p>You could delay getting a familiar until around 5th level, but the get Improved Familar for free. All familiars would then have a modified ghosttemplate to simulate the feel you want. Or you could simply use the Quasit or Imp as your base creature and then alter the flavor of what they were and change their supernatural and spelllike abilites for somehting more thematically appropriate.</p><p></p><p>Instead of a familiar you could grant them an Akashik like ability that would allow them to tap into the "collective memory" to get boosts in ceratin skills based on the type of place they were from or in. Check out Arcana Evolved/Unearthed for ideas on making that work.</p><p></p><p>Various books out from WotC in the last few years have had substitution levels that eliminated the familar for something else, you might try giving those (Like the PHB2) a look and see if they could be adapted.</p><p></p><p>From what you seem to be describing I dont know if simply altering the familiar is going to balance against the powers you want them to have. Perhaps if you described what you were doing a little further we could be of more help.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 3793744, member: 14041"] You can check out a list of all Dragon articles related to familiars by going here: [URL=http://www.aeolia.net/dragondex/articles-subject.html#f]DragonDex: "F"[/URL] Don't know if there is really anything there that can help you. To me there are some different ways you could go with this. You could delay getting a familiar until around 5th level, but the get Improved Familar for free. All familiars would then have a modified ghosttemplate to simulate the feel you want. Or you could simply use the Quasit or Imp as your base creature and then alter the flavor of what they were and change their supernatural and spelllike abilites for somehting more thematically appropriate. Instead of a familiar you could grant them an Akashik like ability that would allow them to tap into the "collective memory" to get boosts in ceratin skills based on the type of place they were from or in. Check out Arcana Evolved/Unearthed for ideas on making that work. Various books out from WotC in the last few years have had substitution levels that eliminated the familar for something else, you might try giving those (Like the PHB2) a look and see if they could be adapted. From what you seem to be describing I dont know if simply altering the familiar is going to balance against the powers you want them to have. Perhaps if you described what you were doing a little further we could be of more help. [/QUOTE]
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Any good alternate familiar rules out there?
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