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General Tabletop Discussion
*TTRPGs General
Any good city guide for 3e/3.5e?
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<blockquote data-quote="Jeff Wilder" data-source="post: 1655398" data-attributes="member: 5122"><p>The best fantasy city I've ever found is <em>Carse</em>, although it's older -- probably about 15 years old by now -- and setting-neutral. (The latter is a plus, as far as I'm concerned.) There's an iso-map of the town, and every single building is described (even if only as "vacant"), complete with NPCs with lots of adventure hooks. The index is first-rate ... if you wanna know where to find a jeweler, you look it up, and all the jewelers in town are listed. And because each neighborhood has its only alpha-prefix, someone familiar with the supplement can immediately tell roughly where each is, even without regard to the map.</p><p></p><p><em>Thieves' World</em> -- an old boxed set based on the shared-world anthologies, issued by Chaosium -- was pretty damned good, too, especially for its encounter tables. (I wish I'd kept my copy, just for those.)</p><p></p><p><em>Thieves' Quarter: A City Quarters Sourcebook</em> is d20 specific, and the first book and district of a modular fantasy city called "Liberty." Once completed, I imagine it will be the most detailed fantasy city released, at around 600 pages total. (Liberty and Freeport have many things in common, such as a history of piratical rule, but <em>Thieves' Quarter</em> is much more traditional fantasy than Freeport, and much less tongue-in-cheek in some areas.)</p></blockquote><p></p>
[QUOTE="Jeff Wilder, post: 1655398, member: 5122"] The best fantasy city I've ever found is [i]Carse[/i], although it's older -- probably about 15 years old by now -- and setting-neutral. (The latter is a plus, as far as I'm concerned.) There's an iso-map of the town, and every single building is described (even if only as "vacant"), complete with NPCs with lots of adventure hooks. The index is first-rate ... if you wanna know where to find a jeweler, you look it up, and all the jewelers in town are listed. And because each neighborhood has its only alpha-prefix, someone familiar with the supplement can immediately tell roughly where each is, even without regard to the map. [i]Thieves' World[/i] -- an old boxed set based on the shared-world anthologies, issued by Chaosium -- was pretty damned good, too, especially for its encounter tables. (I wish I'd kept my copy, just for those.) [i]Thieves' Quarter: A City Quarters Sourcebook[/i] is d20 specific, and the first book and district of a modular fantasy city called "Liberty." Once completed, I imagine it will be the most detailed fantasy city released, at around 600 pages total. (Liberty and Freeport have many things in common, such as a history of piratical rule, but [i]Thieves' Quarter[/i] is much more traditional fantasy than Freeport, and much less tongue-in-cheek in some areas.) [/QUOTE]
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Any good city guide for 3e/3.5e?
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