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Any good d20 combat utilities?
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<blockquote data-quote="Dragonblade" data-source="post: 2213079" data-attributes="member: 2804"><p>Thanks for the response. All of those look like great programs. But all of the combat managers seem only to be designed for small encounters. Player1 goes, then Orc1, then Player2 and so on.</p><p></p><p>I need something that can handle block of enemies and treat them as a single unit in the combat round. Like I might want two blocks of thirty level 20 fighters and another block of ten level 15 fighters and so on.</p><p></p><p>I want to be able to choose a group of bad guys, and with the click of a button spit out a complete summary of each attack for each fighter in that particular group, including damage vs. a specific PC (or PCs) that I specified. I still want a screen showing me all the rolls and calculations but I need a summary that shows me just the totals. So for example, if I had one block of fighters attack a PC with AC 25, I want to see all the rolls and whether they hit or miss and damage for those that hit, but I also want a summarized total that says that Player1 was hit 10 times by 9 fighters for a total of 130 points of damage by fighter group A.</p><p></p><p>And if a PC casts Fireball or something, it would be nice if I could quickly specify say 15 of those 20 fighters and have the program automatically roll saves and tally hitpoint damage for each of those 15. Then as they die off, have the program keep track of whose dead and reduce the number of fighters left in a given group.</p><p></p><p>I don't want to have to manage attacks or saving throws for each bad guy separately. Basically I need a program that can handle large scale mass combat quickly and easily, with standard D&D combat rules. Preferably with epic level support. Can any of those programs do that?</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 2213079, member: 2804"] Thanks for the response. All of those look like great programs. But all of the combat managers seem only to be designed for small encounters. Player1 goes, then Orc1, then Player2 and so on. I need something that can handle block of enemies and treat them as a single unit in the combat round. Like I might want two blocks of thirty level 20 fighters and another block of ten level 15 fighters and so on. I want to be able to choose a group of bad guys, and with the click of a button spit out a complete summary of each attack for each fighter in that particular group, including damage vs. a specific PC (or PCs) that I specified. I still want a screen showing me all the rolls and calculations but I need a summary that shows me just the totals. So for example, if I had one block of fighters attack a PC with AC 25, I want to see all the rolls and whether they hit or miss and damage for those that hit, but I also want a summarized total that says that Player1 was hit 10 times by 9 fighters for a total of 130 points of damage by fighter group A. And if a PC casts Fireball or something, it would be nice if I could quickly specify say 15 of those 20 fighters and have the program automatically roll saves and tally hitpoint damage for each of those 15. Then as they die off, have the program keep track of whose dead and reduce the number of fighters left in a given group. I don't want to have to manage attacks or saving throws for each bad guy separately. Basically I need a program that can handle large scale mass combat quickly and easily, with standard D&D combat rules. Preferably with epic level support. Can any of those programs do that? [/QUOTE]
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