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Any good Homebrew Monk Variants? [3.5e]
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<blockquote data-quote="nightdrake66" data-source="post: 5519868" data-attributes="member: 6674448"><p>I have to disagree and say that anyone who believes the monk class is weak hasn't put any effort into building the character past 10th level. As a primary combatant to that point the monk may be lacking in some situations compared to a fighter but after that point the balance is gone. My preferred class to take is always monk unless I'm just feeling a caster. With flurry, the unarmed damage increase and all the special monk bonuses, the class just begs use. For the cost of one feat (improved natural attack) and 1000 gold (mighty wallop enchanted onto an item) a 20th level monk can deal 6d8 damage with a single unarmed strike, couple that with any weapon enchants (because the monks unarmed strikes are also considered manufactured weapons and can thus be enchanted) and greater flurry and your putting out more damage than the fighter and almost as much if not more than the rogue with a full attack with sneak attack on all hits. Worried about getting hit in combat? Boost your wis and dex as any monk should and use items that a sorcerer or wiz would use. The max ac of unenhanced armor is +9 with +1 max dex right? Bracers of armor, ring of force shield, the full dex bonus and the monk's untyped bonuses to ac more than make up for lack of armor.</p></blockquote><p></p>
[QUOTE="nightdrake66, post: 5519868, member: 6674448"] I have to disagree and say that anyone who believes the monk class is weak hasn't put any effort into building the character past 10th level. As a primary combatant to that point the monk may be lacking in some situations compared to a fighter but after that point the balance is gone. My preferred class to take is always monk unless I'm just feeling a caster. With flurry, the unarmed damage increase and all the special monk bonuses, the class just begs use. For the cost of one feat (improved natural attack) and 1000 gold (mighty wallop enchanted onto an item) a 20th level monk can deal 6d8 damage with a single unarmed strike, couple that with any weapon enchants (because the monks unarmed strikes are also considered manufactured weapons and can thus be enchanted) and greater flurry and your putting out more damage than the fighter and almost as much if not more than the rogue with a full attack with sneak attack on all hits. Worried about getting hit in combat? Boost your wis and dex as any monk should and use items that a sorcerer or wiz would use. The max ac of unenhanced armor is +9 with +1 max dex right? Bracers of armor, ring of force shield, the full dex bonus and the monk's untyped bonuses to ac more than make up for lack of armor. [/QUOTE]
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Any good Homebrew Monk Variants? [3.5e]
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