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Any good Homebrew Monk Variants? [3.5e]
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<blockquote data-quote="nightdrake66" data-source="post: 5519960" data-attributes="member: 6674448"><p>Google optimized monk build. Not so hard. In addition one level of shiba protector=+4 attack and damage. But say lower power campaign with starting scores of 16 in dex and wis, low str, say 12 on a human. Monk 12/ shiba protector1. Stunning fist dc 20 and saves all higher than 8. Bab +9/+4, flurry +9/+9/+9/+4. Low str so give him weapon finesse, put 2 stat increases in wis. 9/4 +2 dex=11/6 +4 wis from no thought= +15/+10 so flurry at +15/+15/+15/+10. Imp nat attack, Ring of mighty wallop and a monks belt for 4d8 dam +4 from the wis bonus from no thought/per attack. Movement speed of 60 or 70 feet(can't remember it all) ac 10+2 dex+ 4 wis +2 or 3 monk bonus=18 plus any items. Highest base ac you can get as a human without any magical enhancements is like 24 with a tower shield and no mobility, striking with a weapon that deals 1d10 or 1d12 +7 with a str of 20 and weapon spec at a bonus of 19/14/9 with weapon focus. Plus monks get imp evasion, a ton of immunities and can heal damage=monk level per day. Currently were running a gestalt campaign and my character is 19 levels of monk with other things thrown in so I can give you my current max crit damage since we figured it up after my dm realized just how broken my character is-1700+ dam in one round. Our fighter, sorcerer and disciple of dispater each cap at between 900 to 1200.</p></blockquote><p></p>
[QUOTE="nightdrake66, post: 5519960, member: 6674448"] Google optimized monk build. Not so hard. In addition one level of shiba protector=+4 attack and damage. But say lower power campaign with starting scores of 16 in dex and wis, low str, say 12 on a human. Monk 12/ shiba protector1. Stunning fist dc 20 and saves all higher than 8. Bab +9/+4, flurry +9/+9/+9/+4. Low str so give him weapon finesse, put 2 stat increases in wis. 9/4 +2 dex=11/6 +4 wis from no thought= +15/+10 so flurry at +15/+15/+15/+10. Imp nat attack, Ring of mighty wallop and a monks belt for 4d8 dam +4 from the wis bonus from no thought/per attack. Movement speed of 60 or 70 feet(can't remember it all) ac 10+2 dex+ 4 wis +2 or 3 monk bonus=18 plus any items. Highest base ac you can get as a human without any magical enhancements is like 24 with a tower shield and no mobility, striking with a weapon that deals 1d10 or 1d12 +7 with a str of 20 and weapon spec at a bonus of 19/14/9 with weapon focus. Plus monks get imp evasion, a ton of immunities and can heal damage=monk level per day. Currently were running a gestalt campaign and my character is 19 levels of monk with other things thrown in so I can give you my current max crit damage since we figured it up after my dm realized just how broken my character is-1700+ dam in one round. Our fighter, sorcerer and disciple of dispater each cap at between 900 to 1200. [/QUOTE]
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Any good Homebrew Monk Variants? [3.5e]
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