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Any good Homebrew Monk Variants? [3.5e]
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<blockquote data-quote="BENINHB" data-source="post: 5520156" data-attributes="member: 86022"><p>Make the Monk less M.A.D. and add WIS to more things. It could help out some of the deader levels too.</p><p></p><p>3rd level- At 3rd the Swashbucklers Insightful Strike (+INT to Damage) Lets take that and make a monk equivalent. Precise Blow (+WIS to Damage)</p><p></p><p>5th level- Precise Maneuver (+WIS to Combat Maneuvers) Training and repeating the movements over and over has allow the monk greater skill in the more technical combat maneuvers.</p><p></p><p>8th level- Flow of Combat (+WIS to Attack rolls) By immersing himself into the flow of combat the monk begins to strike not at where his opponent is now but at where they will be. </p><p></p><p>10th- Mindless Readiness (+WIS to Initiative) The repetition the monk has undergone in training has brought his reactions to the point where there are so ingrained they require no conscious thought. He is ready to act in any situation.</p><p></p><p>13th- Iron Body (+WIS to HP per HD) The Monks mastery of his mind and body have progressed to the point that he is able to withstand or absorb extreme punishment with little effect.</p><p></p><p>... Others??</p><p></p><p>Mind over Body (DR/- equal to WIS)</p><p></p><p>Words of the Wise (+WIS on Diplomacy, Intimidate, Bluff)</p><p></p><p>Practiced Movement (+WIS on Movement Skills ie. Jump, Tumble, Swim, Climb, Balance...)</p></blockquote><p></p>
[QUOTE="BENINHB, post: 5520156, member: 86022"] Make the Monk less M.A.D. and add WIS to more things. It could help out some of the deader levels too. 3rd level- At 3rd the Swashbucklers Insightful Strike (+INT to Damage) Lets take that and make a monk equivalent. Precise Blow (+WIS to Damage) 5th level- Precise Maneuver (+WIS to Combat Maneuvers) Training and repeating the movements over and over has allow the monk greater skill in the more technical combat maneuvers. 8th level- Flow of Combat (+WIS to Attack rolls) By immersing himself into the flow of combat the monk begins to strike not at where his opponent is now but at where they will be. 10th- Mindless Readiness (+WIS to Initiative) The repetition the monk has undergone in training has brought his reactions to the point where there are so ingrained they require no conscious thought. He is ready to act in any situation. 13th- Iron Body (+WIS to HP per HD) The Monks mastery of his mind and body have progressed to the point that he is able to withstand or absorb extreme punishment with little effect. ... Others?? Mind over Body (DR/- equal to WIS) Words of the Wise (+WIS on Diplomacy, Intimidate, Bluff) Practiced Movement (+WIS on Movement Skills ie. Jump, Tumble, Swim, Climb, Balance...) [/QUOTE]
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Any good Homebrew Monk Variants? [3.5e]
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