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General Tabletop Discussion
*Pathfinder & Starfinder
Any good Prestige Classes for Artifacers?
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<blockquote data-quote="Denaes" data-source="post: 2661518" data-attributes="member: 33738"><p>Actually I just saw this Prestige Class the other day. </p><p></p><p>Not a Gnome (easily ignorable), Artificers arn't Arcane and Artificers already have a similar ability to Identification. The Artificer version just lets you know if it's magic and just adds Int+level, not Spellcraft.</p><p></p><p>Overall, this is the Prestige class I've found most easily mofifiable to work with the Artificer.</p><p></p><p></p><p></p><p>There isn't anything wrong with Artificer. If you want to remain the basic guy who creates items, that's just fine. </p><p></p><p>But every basic class has at least one, if not more, Prestige class that augments it's core abilities by focusing on a specific aspect of the basic class. You look at your options and see if you want to stay general or focus on a particular aspect. </p><p></p><p>The part I'd want to keep is the crafting portion which means that a prestige class would need to extend the base class for the purposes of item creation (like some Prestige Classes do for spells and caster levels for casters). </p><p></p><p></p><p></p><p>Well it sounds pretty damn cool to have an airship... but we're playing in a city and that wouldn't do any good for us other than to have a floating base I guess. That and I'm not a half-elf. </p><p></p><p>I'm going to check that out just to see the airship though!</p><p></p><p></p><p></p><p>I'm going to look into that Wand Adept, which sounds interesting. </p><p></p><p>I understand that a non-core class doesn't really have a Prestige Class in 3.5, especially being so fundamentally different (a non-spellcasting item maker), but within a setting (Eberron) I do expect support within the campaign setting and I'm a bit let down that in like 4 or 5 Eberron books, there arn't any...</p></blockquote><p></p>
[QUOTE="Denaes, post: 2661518, member: 33738"] Actually I just saw this Prestige Class the other day. Not a Gnome (easily ignorable), Artificers arn't Arcane and Artificers already have a similar ability to Identification. The Artificer version just lets you know if it's magic and just adds Int+level, not Spellcraft. Overall, this is the Prestige class I've found most easily mofifiable to work with the Artificer. There isn't anything wrong with Artificer. If you want to remain the basic guy who creates items, that's just fine. But every basic class has at least one, if not more, Prestige class that augments it's core abilities by focusing on a specific aspect of the basic class. You look at your options and see if you want to stay general or focus on a particular aspect. The part I'd want to keep is the crafting portion which means that a prestige class would need to extend the base class for the purposes of item creation (like some Prestige Classes do for spells and caster levels for casters). Well it sounds pretty damn cool to have an airship... but we're playing in a city and that wouldn't do any good for us other than to have a floating base I guess. That and I'm not a half-elf. I'm going to check that out just to see the airship though! I'm going to look into that Wand Adept, which sounds interesting. I understand that a non-core class doesn't really have a Prestige Class in 3.5, especially being so fundamentally different (a non-spellcasting item maker), but within a setting (Eberron) I do expect support within the campaign setting and I'm a bit let down that in like 4 or 5 Eberron books, there arn't any... [/QUOTE]
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Any good Prestige Classes for Artifacers?
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