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any help for a winpy wizzard?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 3287268" data-attributes="member: 3146"><p>If your con is really 4, my best bit of advice for you is this: wait until you get hit by a fireball and roll up a new character. On second thought, go looking for that fireball or talk to your DM about a more survivable con score. Something like Con 14+ should be what you're looking for. Low con cripples any character class in surivability, but a Con 4 wizard will have 8 hit points at 8th level. You can cast false life (which is an absolute necessity if you want to stay alive, but see the above note--why prolong the agony?) and more than double your hit points, but even that won't keep you alive on your typical failed fireball save.</p><p></p><p>Once you have a character you should actually want to preserve, may I suggest that you invest in greater mirror image from the PHB II. It's an immediate action to cast so it doesn't interfere with your offensive contribution except in terms of spell slots not available for offense and it puts itself back together after your images get beat down (replaces one image per round).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 3287268, member: 3146"] If your con is really 4, my best bit of advice for you is this: wait until you get hit by a fireball and roll up a new character. On second thought, go looking for that fireball or talk to your DM about a more survivable con score. Something like Con 14+ should be what you're looking for. Low con cripples any character class in surivability, but a Con 4 wizard will have 8 hit points at 8th level. You can cast false life (which is an absolute necessity if you want to stay alive, but see the above note--why prolong the agony?) and more than double your hit points, but even that won't keep you alive on your typical failed fireball save. Once you have a character you should actually want to preserve, may I suggest that you invest in greater mirror image from the PHB II. It's an immediate action to cast so it doesn't interfere with your offensive contribution except in terms of spell slots not available for offense and it puts itself back together after your images get beat down (replaces one image per round). [/QUOTE]
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