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any help for a winpy wizzard?
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<blockquote data-quote="mvincent" data-source="post: 3298937" data-attributes="member: 27034"><p>Agreed. Casting alter-self and changing into Troglodyte form for adventures can net you a higher AC that some of your fighters.</p><p></p><p>Here's the breakdown for an 8th level wizard (who usually has about 27,000 gp, and <em>should</em> have the Craft wondrous item feat):</p><p>1) Alter self: Trog form, +6 AC</p><p>2) Mage Armor: +4 AC</p><p>3) Amulet of Natural armor +1: about 1060 gp to make yourself</p><p>4) Ring of protection +1: 2000 gp</p><p>5) Gauntlets of dex +2 (gives +1 AC): 2000 gp to make yourself</p><p>6) Mithral buckler +2 (+3 AC): 5015 gp (has no penalty for a wizard)</p><p>7) Dusty rose Ioun stone +1 AC: 2500 gp to make yourself</p><p>8) Dex 16: +3 AC</p><p></p><p>Total: 30 AC, 12,575 gp</p><p></p><p>(Another option is to cast magic circle of protection against evil during adventures instead of using a ring of protection. This would net you a higher AC vs. evil creatures and would save you money)</p></blockquote><p></p>
[QUOTE="mvincent, post: 3298937, member: 27034"] Agreed. Casting alter-self and changing into Troglodyte form for adventures can net you a higher AC that some of your fighters. Here's the breakdown for an 8th level wizard (who usually has about 27,000 gp, and [I]should[/I] have the Craft wondrous item feat): 1) Alter self: Trog form, +6 AC 2) Mage Armor: +4 AC 3) Amulet of Natural armor +1: about 1060 gp to make yourself 4) Ring of protection +1: 2000 gp 5) Gauntlets of dex +2 (gives +1 AC): 2000 gp to make yourself 6) Mithral buckler +2 (+3 AC): 5015 gp (has no penalty for a wizard) 7) Dusty rose Ioun stone +1 AC: 2500 gp to make yourself 8) Dex 16: +3 AC Total: 30 AC, 12,575 gp (Another option is to cast magic circle of protection against evil during adventures instead of using a ring of protection. This would net you a higher AC vs. evil creatures and would save you money) [/QUOTE]
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any help for a winpy wizzard?
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