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General Tabletop Discussion
*Dungeons & Dragons
Any Houndfolk species suggestions? (I also offer a homebrew idea draft.)
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<blockquote data-quote="Mirrorrorrim" data-source="post: 9736190" data-attributes="member: 7040132"><p>I mentioned in another thread that I really want a good houndfolk species to use, but I'm posting here to not derail that thread. Anyone have any 3rd party suggestions that I can actually review before buying? As for what I don't want, I'm not looking for a species that is tied to wolves specifically, or that has inherent magic like the Humblefolk species, or that is a shapeshifter. The <strong>Shifter</strong> species design is close to what I want, but the shifting mechanics are temporary and take up too much design space, so reskinning it doesn't work. I also want all canine themes.</p><p></p><p>To add value to my post, here is something I put together that is pretty basic, focusing on skills and Expertise, and some traditional canine themes.</p><p></p><p><strong>Houndfolk (Hunderkin)</strong></p><p>Size: S or M</p><p>Speed: 35 feet</p><p>Darkvision: 60 feet</p><p>Keenest Senses: Proficiency in Insight and Perception</p><p>Hardest Worker: Expertise in one skill that you are proficient in.</p><p>Houndfolk Lineage (Something to "choose from"):</p><ul> <li data-xf-list-type="ul">Big Dawg (Size M only): Powerful Build; Proficiency in Athletics <strong>and</strong> Intimidation.</li> <li data-xf-list-type="ul">Guardian/Protector: Can use Reaction to give disadvantage on one attack roll against adjacent ally; Proficiency in Intimidation <strong>and</strong> Medicine.</li> <li data-xf-list-type="ul">Helper: Can Help as a Bonus Action; Proficiency in Persuasion <strong>and</strong> Animal Handling</li> <li data-xf-list-type="ul">Runner: Can Dash as a Bonus Action; Proficiency in Acrobatics <strong>and</strong> Athletics.</li> <li data-xf-list-type="ul">Tracker: Can Search as a Bonus Action; Proficiency in Investigation <strong>and</strong> Survival.</li> <li data-xf-list-type="ul">Worker: Can Utilize as a Bonus Action; Proficiency in 2 skills <strong>and</strong> 2 tools of your choice.</li> </ul></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9736190, member: 7040132"] I mentioned in another thread that I really want a good houndfolk species to use, but I'm posting here to not derail that thread. Anyone have any 3rd party suggestions that I can actually review before buying? As for what I don't want, I'm not looking for a species that is tied to wolves specifically, or that has inherent magic like the Humblefolk species, or that is a shapeshifter. The [B]Shifter[/B] species design is close to what I want, but the shifting mechanics are temporary and take up too much design space, so reskinning it doesn't work. I also want all canine themes. To add value to my post, here is something I put together that is pretty basic, focusing on skills and Expertise, and some traditional canine themes. [B]Houndfolk (Hunderkin)[/B] Size: S or M Speed: 35 feet Darkvision: 60 feet Keenest Senses: Proficiency in Insight and Perception Hardest Worker: Expertise in one skill that you are proficient in. Houndfolk Lineage (Something to "choose from"): [LIST] [*]Big Dawg (Size M only): Powerful Build; Proficiency in Athletics [B]and[/B] Intimidation. [*]Guardian/Protector: Can use Reaction to give disadvantage on one attack roll against adjacent ally; Proficiency in Intimidation [B]and[/B] Medicine. [*]Helper: Can Help as a Bonus Action; Proficiency in Persuasion [B]and[/B] Animal Handling [*]Runner: Can Dash as a Bonus Action; Proficiency in Acrobatics [B]and[/B] Athletics. [*]Tracker: Can Search as a Bonus Action; Proficiency in Investigation [B]and[/B] Survival. [*]Worker: Can Utilize as a Bonus Action; Proficiency in 2 skills [B]and[/B] 2 tools of your choice. [/LIST] [/QUOTE]
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General Tabletop Discussion
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Any Houndfolk species suggestions? (I also offer a homebrew idea draft.)
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