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Community
General Tabletop Discussion
*Pathfinder & Starfinder
any ideas for a contagious zombie plague, like Dawn of the Dead?
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<blockquote data-quote="Sceadeau" data-source="post: 4717036" data-attributes="member: 65986"><p>At low enough levels, my idea would significantly scare them. You could up the ongoing damage to 2 if you want to really frighten them. And add the mindflayer-like ability: if you ever go to 0 hps or less while afflicted, you instantly die and become a zombie.</p><p></p><p>'Spending a surge' isn't really as easy as all that.</p><p></p><p>At low levels, you basically can do it one of two ways:</p><p></p><p>Second wind</p><p>Leader ability 2/encounter.</p><p></p><p>Those are the most common ways of getting them. So players will have to decide between spending surges to cure the ongoing damage, but risk getting hit again and not having a surge to spend, or to wait till the end to surge, knowing that if at any time they go to 0, they're suddenly hungry for brains.</p><p></p><p>Remember, ending the encounter and taking a short rest allows for spending surges as well, but you'd have to endure 5 minutes of downtime (100 points of ongoing damage).</p><p></p><p>Another way to do it would be: the affect gains "save ends" after spending a surge, so it still doesn't go away right away.</p></blockquote><p></p>
[QUOTE="Sceadeau, post: 4717036, member: 65986"] At low enough levels, my idea would significantly scare them. You could up the ongoing damage to 2 if you want to really frighten them. And add the mindflayer-like ability: if you ever go to 0 hps or less while afflicted, you instantly die and become a zombie. 'Spending a surge' isn't really as easy as all that. At low levels, you basically can do it one of two ways: Second wind Leader ability 2/encounter. Those are the most common ways of getting them. So players will have to decide between spending surges to cure the ongoing damage, but risk getting hit again and not having a surge to spend, or to wait till the end to surge, knowing that if at any time they go to 0, they're suddenly hungry for brains. Remember, ending the encounter and taking a short rest allows for spending surges as well, but you'd have to endure 5 minutes of downtime (100 points of ongoing damage). Another way to do it would be: the affect gains "save ends" after spending a surge, so it still doesn't go away right away. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
any ideas for a contagious zombie plague, like Dawn of the Dead?
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